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Thread: Landing Page

  1. #21
    Kelrugem's Avatar
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    Quote Originally Posted by anstett View Post
    Awesome work as always
    Thanks

    Quote Originally Posted by LordEntrails View Post
    By chance would you be willing to share a simplified campaign that has a landing page like this set up? I know you mean more than just a background decal, but I'm a bit at a loss. What you are doing looks really cool, I'm would love to explore it more.
    Indeed, it is as Trenloe described In the MotD message pop-up the players see a link to the landing page and that will open the landing page with the newspaper etc. The landing page itself is just an image, edited inside FG using the image tools (making the portal I learned from Josh's FG art videos )

    I use an extension for tokens as pins, but alternatively one could add the buttons as assets and place pins on them; in that way one can avoid using extensions

    EDIT: But I can still upload a sample campaign if you want, though it wouldn't be a lot because I have to strip the assets which I am probably not allowed to share But I can certainly show the setup

    EDIT 2: The background of the first screenshot is actually an (animated) decal In case you also meant that one
    Last edited by Kelrugem; November 10th, 2025 at 18:38.

  2. #22
    LordEntrails's Avatar
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    Quote Originally Posted by Trenloe View Post
    @LordEntrails - the second image is a standard FG image that is opened by a link from the Message of the Day window. The image makes use of some extensions (e.g. Points of Interest to provide clickable tokens).
    Quote Originally Posted by Kelrugem View Post
    Thanks



    Indeed, it is as Trenloe described In the MotD message pop-up the players see a link to the landing page and that will open the landing page with the newspaper etc. The landing page itself is just an image, edited inside FG using the image tools (making the portal I learned from Josh's FG art videos )

    I use an extension for tokens as pins, but alternatively one could add the buttons as assets and place pins on them; in that way one can avoid using extensions

    EDIT: But I can still upload a sample campaign if you want, though it wouldn't be a lot because I have to strip the assets which I am probably not allowed to share But I can certainly show the setup

    EDIT 2: The background of the first screenshot is actually an (animated) decal In case you also meant that one
    I understand what's going on now. Thanks for helping an old man figure this out :O

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  3. #23
    Kelrugem's Avatar
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    Quote Originally Posted by LordEntrails View Post
    I understand what's going on now. Thanks for helping an old man figure this out :O
    hehe, you're welcome

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