Thread: 5E D&D - Community Extensions
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February 20th, 2019, 13:44 #161
I see that at the bottom of the list...you can remove the top one then?
It's short for the name I go by in many games, and my favorite DnD character, "Laendra"...which everyone ends up shortening to Lae ("lā"). Unfortunately, I created this forum account a long time ago and didn't think I would ever want to change it.aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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February 20th, 2019, 14:59 #162If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 21st, 2019, 00:42 #163
Does an extension exist to let players advance the combat order turn of a friendly NPC? IE they can end the turn when one of their summon's turns is over? This functionality is sorely lacking in FG.
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February 21st, 2019, 09:00 #164If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 22nd, 2019, 16:03 #165
Saint
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It could be done though. The programmer would have to use messaging and advanced the turn on the GM side when the player hits the button.
Support:
https://support.fantasygrounds.com/
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November 17th, 2019, 19:29 #166
Lesser Deity
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5E Alternate Wound Colors updated to work with FG 3.3.9
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December 10th, 2019, 03:17 #167
Theogeek's Improved Critical updated to 2.3
(https://www.fantasygrounds.com/forum...roved-Critical)
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June 23rd, 2020, 09:38 #168
Potential silly question alert; are these for FGU?
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June 23rd, 2020, 12:16 #169If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 7th, 2020, 19:55 #170
D'oh! Nothing to see here, posted in the wrong thread because I am a doofus. ::smh:
Last edited by Lexi the Red; July 7th, 2020 at 21:07.
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