Thread: CoreRPG Combat Highlighter
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March 5th, 2021, 01:30 #31
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March 5th, 2021, 10:51 #32
The only one I have seen that does that is the old 5e enhancer. You could move the bar to horizontal.
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March 8th, 2021, 23:05 #33
- Join Date
- Aug 2019
- Posts
- 2,025
Thanks for explaining the FG underlay restrictions. Too bad for players then. The other stuff is still useful for them, so again, thanks for that.
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March 9th, 2021, 00:26 #34
Release 1.2.0 is out. Download here. Download current latest here.
Per the CHANGELOG:
[1.2.0] - 2021-03-08
Added:
Hovering over CT entry now zooms map to matching token
- menu option to toggle this behavior
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March 9th, 2021, 20:25 #35
Release 1.3.0 is out. Download here. Download current latest here.
Per the CHANGELOG:
## [1.3.0] - 2021-03-09
### Added
- Hovering off CT entry now centers map to active CT entry
- menu option to toggle this behavior
### Changed
- Menu option added as to whether hovering over CT entry highlights matching token on map
### Maintenance
- Various variable renaming in an attempt to arrive at some sort of consistency
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March 9th, 2021, 20:31 #36
- Join Date
- Aug 2019
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- 2,025
Options show as On/Off/" " (empty), the latter of which seems like a small bug.
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March 9th, 2021, 20:46 #37
Yeah looks like I'm not quite registering them right.
Filed an issue and I'll get to it at some point. As they only ever check for On (aside from the debug), I'm not too worried. But it is a small fly in the ointment.
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March 9th, 2021, 21:15 #38
Meh. I just fixed it.
Release 1.3.1. Download here. Download latest here.
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March 9th, 2021, 21:25 #39
- Join Date
- Aug 2019
- Posts
- 2,025
Like a true Ogre would.
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March 9th, 2021, 21:37 #40
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