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  1. #1

    Extended Language Fonts

    Now Available on the Fantasy Grounds Forge: https://forge.fantasygrounds.com/shop/items/62/view

    This extension adds 29 new language fonts for use in chat languages.

    This was designed to work with CoreRPG and any ruleset based on it (tested on CoreRPG and 5E).

    This works with Classic and Unity.

    All fonts used are open for free use.

    Example of fonts.


    Font sources document added to ext.
    v3 uploaded, now should work in CoreRPG
    Last edited by mattekure; July 20th, 2021 at 16:49.

  2. #2
    Trenloe's Avatar
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    This looks great!

    Assuming you downloaded these fonts from somewhere, could you include any sources for these? For example, the Expanded Fantasy Language Fonts extension from a few years ago included a sources.txt file within the extension that listed the font creator and a link for each font used.
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  3. #3
    Awesome Mattekure Thanks for sharing !!!!

  4. #4
    Quote Originally Posted by Trenloe View Post
    This looks great!

    Assuming you downloaded these fonts from somewhere, could you include any sources for these? For example, the Expanded Fantasy Language Fonts extension from a few years ago included a sources.txt file within the extension that listed the font creator and a link for each font used.
    Sure, I'll put that together and include it in the ext file.

  5. #5

  6. #6
    I could not get this to work at first. I had to go into the source document and remove the spaces in the first two names.

    Now it works great. Thanks for making this.
    Last edited by Garmorn; February 17th, 2021 at 22:24.

  7. #7
    I'm trying to get this to work, which names need the spaces removed and which source document? The .lua or .xml?

    Can you post your version?

  8. #8
    It was in the extension.xml. Lines 11 and 15 according to my Notepad++. I changed Ancient Thorass to AncientThorass. The same for the next language.

  9. #9
    I replaced the extension in the first post with v2. I went through and cleaned up things a bit, so it should work without error. If you used it previously, you may have to reselect your fonts if any name changed.

  10. #10
    Yeah, for whatever reason using CoreRPG this doesn't work for me. If I go under "Languages" in a new campaign after loading the extension nothing is available to select.

    Screenshot 2021-02-23 134515.png

    This one kind of works for me, but none of the base languages work (Elvish, Dwarvish, etc.) so I manually hacked it together to kind of work but it's still pretty busted. I attached my hacked one that I'm currently using. Perhaps a new update broke something?

    Screenshot 2021-02-23 135207.png
    Attached Files Attached Files
    Last edited by maderschramm; February 23rd, 2021 at 18:53.

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