Thread: CoreRPG - Community Extensions
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January 22nd, 2014, 16:31 #1
Supreme Deity
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CoreRPG - Community Extensions
CoreRPG ruleset version update: April 2018: FG 3.3.6 has been pushed via the FG update mechanism.
All of the following extensions need to be verified with FG 3.3.6.
Instructions on how to install extensions: http://www.fantasygrounds.com/wiki/i...iew#Extensions
The following are compatible with CoreRPG (and rulesets based on CoreRPG):
- CSV Table Importer
- Enhanced Images (3 layers) Allows multi-layered images / maps. Update to v2.1.2 for FG v3.3.7 compatibilty
- Sign Language / Finger Spell Fonts
- CoreRPG+ Extension: Has Initiative Indicator
- Calendar timeline
- Token view options
- Generators
- Windows Saver X
- Sticky Windows
- Session number decals
- MUSE - Map Unit Settings Extension
- ReadyCheck
- Set currency labels
- Generic dicepool
- Convert Text to Rollable Tables
- Import CSV Data to formattedtext Table
- Field Filter for Libraries
- Universal Modules
- European languages - Hebrew
- Fantasy Chat Font
- Map resize for face-to-face games. Update to v3.3.5 for compatibility
- Random Card Extension Uses FG tables to simulate random card selection (and card removal) from a card deck.
- Image Text Labels
- Combat Tracker Timer
- Basic success counting Slash handler extension to count dice pool successes (die face equal to or greater than a specified success number). Should be compatible with FG 3.2.0.
- Marching Formations Adds an image to the marching order in the party sheet for different situations. New March 2016.
- Hero Points Adds hero/luck/action points to the PC sheet. New March 2016.
- See Also Post #40 For Dulux_Oz's excellent suite of extensions.
- Expanded language fonts Adds more fantasy languages and fonts to the base FG v3.1.3 languages. Should be FG 3.2.0 compatible..
- Big fonts. Increases the size of most fonts in the FG interface - useful for the better visibility or those you want to reduce the UI scale but still read the text!
- Chatnomicon Enables a list of pre-set chat commands. New - July 1st, 2015.
- Message of the Day Displays a story entry window to the players when they join the campaign
- Change mask colour to black
- Alternative Wood and Dungeon Themes
- Random Extension GM Random rolls for weather, encounters, names, occupation, treasure
- Alternate icons Changes the right-click menu icons. Rust and Blood look.
- Moodlighting Over 20 mood presets for different adventure scenarios
- Calendar log entries export to XML Basic XML export of calendar entries
- Notes raw XML export Basic XML of campaign notes.
- Drop lowest roll Dice Extension
- Moon tracker Adds Moon Phase support to Calendar
Proof-of-Concept/example extensions
These are provided as examples of what is possible. These are generally bare-bones code and need further work to fully integrate them into a ruleset.
- Chat command Roll and Keep dice
- Custom Dice Results Shows how to change the numerical results of a dice roll before displaying in the chat window - for example, Demi Dice.
- Desktop panels (post #2 and #3)
Please comment on individual extensions in the specific extension thread - keep this thread for info on new/updated extensions. Thanks!
Developers - you're welcome to look at the code in these extensions as examples of how to develop your own extensions. If you want to use the code, please be polite and get in touch with the developer who made the extension and ask permission to use their code (send them a PM and post in the relevant extension thread). Some developers may no longer be active in the community, give the dev a couple of weeks to respond and if they don't respond you have done the polite thing and should be able to use their code (as long as the extension does not specifically say you can't). If you do use other people's code please mention them in the extension - it's only fair to give credit where credit is due.
Developers who don't want other people to use their code should say so in their extension.Last edited by Trenloe; July 14th, 2019 at 16:27.
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January 23rd, 2014, 06:44 #2
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Continued...
[MODERATOR] Hijacking this post to create space in post #1.
Deprecated - for reference only:
- WhisperDING Included in FG v3.3.7.
- Character selection list order by PC name Included in FG v3.3.7.
- Campaign Effects Export to Module In FG v3.2.0.
- GM PC Ownership
- Languages extension For 3.5e, PFRPG, 4E, 5E and Castles & Crusades Rulesets. Includes repeatable text scrambling. In FG v3.1.3
- Party Sheet Quests export to module. In FG v3.1.3
- Shop and Town databases Superseded by the Locations Extension.
- Formatted Player Notes In FG 3.0.3
- Extended Core Ruleset (More Character Sheet options). Now a ruleset layered on top of CoreRPG.
- Movable dice tower In FG 3.1.2
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Original post:
Bradmcadam's Shop & Town database has been updated by Trenloe and myself and now works with CORERPG.
The extension is available here
The Town extension adds a database for storing the general information and game characteristics of the town, links to the notable NPCs and a list of local shops.
The Shop extension allows you to set up shops with an inventory of available items and their prices, plus general description
Two associated extensions are in the works - Places and Groups.
All the best
TophLast edited by Trenloe; May 30th, 2019 at 05:32.
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January 23rd, 2014, 23:02 #3
I assume this list is for all compatible extensions, correct? If so, does anyone know if the Languages extension is compatible? It's the one that lets you specify a for entered NPC text, and the text is scrambled for people characters that can't speak that language. Dunno where to get it (which is why I like this thread - so tired of having to hunt down stuff in the forums that should be easily accessible somewhere on the FG site... so if it's compatible, this seems like a great place to post a link to it.
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January 23rd, 2014, 23:16 #4
I think current iteration does not yet specify Core - it needs to be added... but it does work if that is added Im sure.
MoreCore - Generic Ruleset
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January 24th, 2014, 00:12 #5
Supreme Deity
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It works with FG 3.0, but this current version is very specific to 3.5e/Pathfinder in terms of the languages it supports: http://www.fantasygrounds.com/forums...nsion-for-3-5E and it specifically looks for the PC languages in charsheet.id-000XX.languagelist, then the <name> tag of all of the children - which is the DB structure C&C uses.
So, as damned mentions, you could edit the extension to allow Castles and Crusades to use it and you should be OK as long as the languages are OK for you.
I have plans to make it more generic, perhaps with a module activation for groups of languages similar to how calendars are activated for the calendar functionality - but that is a way off yet...FG Con 15 – Fantasy Grounds Online RPG Convention - Nov. 8-10, 2019
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Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 24th, 2014, 02:15 #6
Did we ever get the language mod to a place where the in-language text was scrambled and not just a font switch (fixing various ways to cheat)?
I never claimed to be sane. Besides, it's more fun this way.
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January 24th, 2014, 06:12 #7Full License Operator - You must have a 'Lite' License to play in my games.
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January 24th, 2014, 08:10 #8Weekly Hurlements virtual tabletop rpg on TousRôlistes.fr
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January 24th, 2014, 10:53 #9
Supreme Deity
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I wasn't aware that pre-AD&D 2E there was alignment languages: http://rpg.stackexchange.com/questio...ment-languages These would just have to be covered as a specific language - i.e. add your alignment to the language list for a specific language module.
FG Con 15 – Fantasy Grounds Online RPG Convention - Nov. 8-10, 2019
Register at www.fg-con.com for all the latest info.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 24th, 2014, 11:42 #10Weekly Hurlements virtual tabletop rpg on TousRôlistes.fr
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