Conditions Disabled by effect
Does there exist or is it even possible for a Condition to be temporarily disabled by an effect? Possibly through an existing extension.
Here is the scenario:
Character A has the Blinded Condition applied to their character; representing they are in darkness due to lack of a light source.
Player B has (using KentMccallough's aura extension) "AURA: 40 friend; Torch Light"; due to carrying a torch.
So that when Player A is within 40 feet of Player B the Blinded Condition would be disabled but the instant the range is greater the Blinded Condition would be re-enabled.
If this is possible then it would be fantastic but maybe it is not.
Figured it was worth asking those of you who understand this stuff better than I do.
Thanks.