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Fantasy Grounds Store
Why Choose Fantasy Grounds?
Save with Bundles!
Art Subscription
The Forge
Community Content
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View Cart
Order History
Paizo Account Sync
View My Paizo Discounts
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Forums
Support
Quick Start Guide
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Install Instructions
User Manual
Fantasy Grounds Wiki
Creating & Selling Content
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Become an Affiliate
Find a Game
Fantasy Grounds Game Day
FG Discord - #players_lfg
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Warhorn
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FG Gaming Lounge
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StartPlaying.Games
Paid
RPGMatch
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Daggerheart
Daggerheart SRD
Daggerheart SRD
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Table of Contents
Daggerheart System Reference Document 1.0
Contents
Introduction
The Basics
Character Creation
Steps
Core Materials
Domains
Class Domains
Classes
Ancestries
Communities
Core Mechanics
Flow of the Game
Core Gameplay Loop
The Spotlight
Turn Order & Action Economy
Making Moves & Taking Action
Combat
Stress
Attacking
Maps, Range, and Movement
Conditions
Downtime
Death
Additional Rules
Leveling Up
Multiclassing
Equipment
Weapons
Armor
Loot
Consumables
Gold
Running An Adventure
Introduction
GM Guidance
Core GM Mechanics
Adversaries and Environment
Adversaries - Tier 1 (Level 1)
Adversaries - Tier 2 (Levels 2-4)
Adversaries - Tier 3 (Levels 5-7)
Adversaries - Tier 4 (Levels 8-10)
Using Environments
Environments - Tier 1 (Level 1)
Environments - Tier 2 (Levels 2-4)
Environments - Tier 3 (Levels 5-7)
Environments - Tier 4 (Levels 8-10)
Additional GM Guidance
Campaign Frames
The Witherwild
Introduction
Overview
Communities
Ancestries
Classes
Player Principles
GM Principles
Distinctions
The Inciting Incident
Campaign Mechanics
Appendix
Arcana Domain
Blade Domain
Bone Domain
Codex Domain
Grace Domain
Midnight Domain
Sage Domain
Splendor Domain
Valor Domain