Thread: PF2 Effects/Conditions
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November 11th, 2019, 01:44 #71
I'll keep CA and GRANTCA there for backwards compatibility.
I'll change "Flat-footed" to be targetable in the next release (release 9) - so you can put it on a creature that will be Flat-footed and then use effect targeting if the condition only applies to certain attacks. This essentially will then work the same as GRANTCA now.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 11th, 2019, 02:23 #72
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If you drag and drop the Flat-footed effect to the enemy it works. It won't work if you use the modifier tab though...
IFT: flat-footed; DMG: 1d6, precision
See the gif here: https://gyazo.com/c87f8ded3998ff2bf5fb5ec094d45bd0
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November 11th, 2019, 19:21 #73
For the hard-coded conditions on the left of the Effects page, is there a way to quickly reference their effects? There's no little dragon icon for them to bring up more details...
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November 11th, 2019, 19:25 #74
Go here: https://www.fantasygrounds.com/wiki/...PFRPG2_Effects
I've just checked and the ? button at the top of the Effects window goes to the 3.5E ruleset Wiki page. I'll fix that for the next release.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 11th, 2019, 21:10 #75
Ohhhh. I get it. So, the IFT thing will work if the creature has the flatfooted effect on it, but not just if the attacker is attacking vs. flatfooted AC.
Wow. There are so many moving parts to this. It's all so fascinating.
So, Trenloe is going to make flatfooted targetable, then I can just have the two effects. One permanent effect to add sneak attack on flatfooted, and another to make a creature flatfooted.
This stuff is all new to me. But I'm keeping the wiki open and tabbing over to my FG and playing with stuff usually every day. So I can hopefully eventually have to stop asking so many questions. haha
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November 11th, 2019, 21:15 #76
To clarify. You can add the "Flat-footed" condition to a target now.
Adding a condition to a target is not the same as targeting a condition - targeting a condition allows you to apply that condition but make it only applicable to certain targets - i.e. it's filtering when the condition is applied.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 11th, 2019, 21:58 #77
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November 11th, 2019, 22:24 #78
Nope, not that. IFT works on conditions as standard.
See my posts over the last 2 pages - describing targeting the CA effect.
With release 9 of the ruleset (probably tomorrow), which includes "Flat-footed" being targetable - it means you can specify for who the condition actually applies. As mentioned above, it's a filter for targets.
An example: If "Goblin Warrior" was only Flat-footed to "Gnomio" then you could target the condition as follows:
You can see that the Flat-footed defensive modifier is only applied to attacks from Gnomio, not Dwarfy:
Last edited by Trenloe; November 11th, 2019 at 22:29.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 11th, 2019, 22:30 #79
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Got it.
How will IFT: work with that?
If someone else (besides Gnomio) had a IFT: [flat-footed] it should not work, right?
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November 11th, 2019, 22:32 #80Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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