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January 27th, 2021, 16:30 #1111
Absolutely. How about you give it a try? Instructions are in the first post. Try it with one or two of the maps following the videos from Mr Z and then post them here (instructions in first post) and ask for someone to review them. If they are all good, then you can finish up and do the rest. Or you can wait until someone else volunteers.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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January 27th, 2021, 21:23 #1112
If I do LOS for some maps - where is the .xml contained for sharing here - looks like things have changed since I first did this back for Rick n Morty.
Got a Bug - Click & FOLLOW the procedure here, it will save time
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January 27th, 2021, 21:26 #1113
I found it in \campaigns\<campaign name>\moduledb\<modulename>.xml for mine.
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January 27th, 2021, 21:28 #1114
Where the LoS data is will depend on what you are doing. If you open a purchased module in FGU and draw LoS on the maps contained therein then the xml file will be in the moduledb file inside the campaign folder (it will have the same name as the module). If you are drawing LoS on a map you have created in FGU or have imported into it then the xml will be in the db.xml file inside the campaign folder.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 27th, 2021, 21:32 #1115Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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January 29th, 2021, 18:42 #1116
- Join Date
- Aug 2008
- Posts
- 240
Is there a place I can see some screenshots of all the LOS definition work folks are doing as references for my own maps? Samples of best practices or good representations of tricky layouts?
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January 29th, 2021, 18:45 #1117
There is a developer guide in the first post to this thread.
There are some videos that that should get you going. Another option is if you have purchased any modules that have LoS, you can look at those, just open one of the maps and click on the LoS icon to see how that map is done.
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January 29th, 2021, 20:50 #1118
See videos 10-13 here https://www.fantasygrounds.com/forum...112#post492112
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 6th, 2021, 00:23 #1119
5e AAW B14: Battle for Bridgefort
AAW B14: Battle for Bridgefort for 5E only
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February 13th, 2021, 23:48 #1120
Finished up the other two RMC adventures.
A Wedding at Axebridge is a strange one, pretty much all of the maps are a single room. I did what I thought best.
Additionally, I would like to point out a slight issue with one of the Maps in A Wedding at Axebridge; Temple Room 4, the Pin for this map is actually out side of the map itself. It is easy to miss if the map only opens to the Room itself. I think I only noticed it because I was creating the LoS lines and had the map larger than the actual graphical image.
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