Thread: Noto Sans based Fonts Extension
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January 1st, 2020, 23:39 #1
Noto Sans based Fonts Extension
I put together a font extension which uses the OFL licensed Noto Sans family of fonts—the license is included within the ZIP archive. This is a clear typeface at a size which is kind to my 40+ year old eyes.
Note that the screenshot also shows my modification of the Simple Gray theme, which adds the DCC RPG ruleset to the supported rulesets and bumps the contrast. https://www.fantasygrounds.com/forum...C-RPG-support)Last edited by Tuirgin; January 2nd, 2020 at 16:06. Reason: Updated ext to include announcment w/ versioning
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January 2nd, 2020, 00:23 #2
- Join Date
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Good Day Tuirgin
Very nice for my old eyes too
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January 2nd, 2020, 10:57 #3
Link for lazy people:
https://en.wikipedia.org/wiki/SIL_Open_Font_License
(It basically means that you're free to use it.)
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January 2nd, 2020, 11:28 #4
Your extension seems to be missing a logo image:
Code:<root> <!-- Damned --> <icon name="diehard-logo" file="graphics/logos/diegaming_small.png" /> </root>
Description
Dungeon Crawl Classics is a series of role-playing game modules published by Goodman Games, most of which use the Open Gaming License and System Reference Document version 3.5 to provide compatibility with the revised third edition of Dungeons & Dragons.
https://www.fantasygrounds.com/forum...its-and-TokensLast edited by MooCow; January 2nd, 2020 at 12:03. Reason: Provided description.
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January 2nd, 2020, 14:15 #5
Ah, yeah. I started with another font configuration, replaced all the fonts and then thought I'd removed the old branding. Looks like I missed the callouts to an icon XML file. I'll get that updated.
Is it bad form to leave out the announcement and branding features, though? I personally don't care about them. But if it's bad form, I'll get my 3 add ons updated.
Correct. I updated the original for clarity, adding in links to the OFL, to the Noto Sans family page, and to clarify that I added the DCC RPG ruleset to the list of supported rulesets.
Thanks for the pointing this stuff out.
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January 2nd, 2020, 14:16 #6
You could make it easy by simply using:
Code:<ruleset>Any</ruleset>
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January 2nd, 2020, 14:39 #7
There's no reference to rulesets in the fonts extension—I'm guessing you're suggesting this for my modification to the Simple Gray theme I mentioned? If so, my hesitation is that I simply don't know what would be required to support "any" ruleset or how graceful failure would be if needed support is missing or somehow erroneous. I've had FG for less than 2 weeks, so I'm very much in the mode of scratching personal itches without having much familiarity with the underlying API.
The original Simple Gray theme lists the following rulesets:
- CoreRPG
- 2E
- 3.5E
- 4E
- 5E
- PFRPG
- SFRPG
- Castles and Crusades
- CallOfCthulhu
- CallOfCthulhu7E
- d20 Modern
- Fate Core
- Numenera
- 13th_Age
- SavageWorlds
- SWD
I added DCC RPG to that. If replacing all of that with "Any" ruleset is safe, I'll go ahead and do that.
Thanks for the advice!
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January 2nd, 2020, 15:05 #8
"The announcement"? "Branding features"? What's a branding feature? Why do humans use terms that I don't understand all the time? It's like you're holding secret meetings that I'm not invited to.
All I know is that I can't find the image file (or even the "logos/" folder) that the code is referring to, in the Core RPG ruleset, and if it isn't there, then if you want a logo displayed for at least Core RPG, you should probably include that image into your extension.
Maybe you are referring to a logo that pops up in the chat as the extension is loaded, in which case, in Core RPG, that logo - the golden die icon - is called "graphics/icons/rulesetlogo_CoreRPG.png". ...but you may be referring to something else entirely.Last edited by MooCow; January 2nd, 2020 at 15:10.
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January 2nd, 2020, 15:13 #9
Last edited by MooCow; January 2nd, 2020 at 15:13. Reason: Made post more compact.
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January 2nd, 2020, 15:14 #10
I have seen an "announcement" tag in the XML for some addons. It looks like what this does is provide a way for the content creator to "advertise" to the chat window the product name, creator name, and other info. Logos can be included. My intention was to strip all of this out of my extensions and modules. I don't have a logo, and don't care about flashing my extension or module names, etc. My question was whether it's bad behavior to strip out the annoucement message.
The logos folder you mention had already been removed, but what I hadn't removed was a reference to it. That's gone now. There's a new *.ext attached to the top post which should be clean now.Last edited by Tuirgin; January 2nd, 2020 at 15:15. Reason: typos
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