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March 21st, 2021, 12:43 #271
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- Sep 2020
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- 5
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March 21st, 2021, 12:45 #272Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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March 21st, 2021, 13:23 #273
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- Sep 2020
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- 5
It seems that you only need to buy the product. I just did it and now it works fine. Thanks everyone!
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March 21st, 2021, 13:53 #274Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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March 21st, 2021, 15:37 #275
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March 21st, 2021, 18:30 #276
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March 21st, 2021, 23:56 #277
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- Apr 2020
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- 10
checking the disciplines and disciplines power and found an error.
the Power "Enduring Beasts" its a Fortitude power level 2, but appears on the disciplines powers form ALSO as an Animalism power; on the powers form as level 2, but when looking discipline powers from the modules it appears as leve 3... either way it's wrong.
sending a print screen marking the rights and wrongsLast edited by phargoth; April 7th, 2021 at 09:11.
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March 22nd, 2021, 03:16 #278
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- Sep 2020
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- 18
I'll try this thank you.
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April 6th, 2021, 22:41 #279
Just checking out the update, and I noticed that the update to the Blood Surge seems to be working when I press the Surge button on the character sheet, but the verbiage is not updated in the ruleset itself. The Blood Potency table doesn't seem to reflect the changes either. The first screenshot is the wording from the Ruleset in Fantasy Grounds. The second screenshot is the Blood Potency table from the FGU Ruleset. The third screenshot is from the V5 Companion itself. save_1.pngSave_2.pngsave_3.png
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April 6th, 2021, 23:05 #280
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- Jul 2010
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- Vendsyssel (Denmark)
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To me it seems like Blood surge works fine, except for at blood potency 0. There it should give a +1 dicebonus, but it gives +2 dice. (this is fgu).
Last Obfucscate power in the reference manual (Imposter's Guise) still has its name misplaced, at the bottom of power above it. I reported this on release day of the ruleset BTW.
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