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February 24th, 2021, 12:42 #11
- Join Date
- Nov 2019
- Location
- Germany
- Posts
- 141
I can check my paperback version of the Rippers Resurrected GM Handbook later on and give report regarding the correct ending of chapter 5.
Another bidding, today I read, that some of the SW Settings were splitted into Setting and Theme. Is it also possible to split the Rippers Setting and Theme, to use the Rippers Setting with other Desktop Themes?
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February 24th, 2021, 15:44 #12
- Join Date
- Sep 2018
- Posts
- 2
Oh I know how it ends as I have the books (which I hurriedly dug out)... I thought I should report it though as it was a bit of a pain for me to deal with (I was worried I had a buggy download from Steam or something). Luckily I found Castle Dracula Castle map in the images section. So that helped.
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February 28th, 2021, 13:25 #13
Rippers Resurrected: lodges missing table and bug
I have found a couple of problems with the lodges in Rippers resurrected.
I'm running FGU with SWADE and the Rippers Resurrected ruleset - no other extensions.
First of all, the "Lodge Table" from page 35 in the RR players' handbook is missing in FG. This makes the modifiers rule really confusing, even though the lodge record updates the modifier field as the lodge gains levels.
Also, adding a facility or edge to a lodge causes the following error:
Script execution error: [string "charsheet/scripts/charsheet_ability.lua"]:32: attempt to call field 'getActorShortcut' (a nil value)
The facilities and edges are added, and automation (e.g. for "purpose built") works, but the error message is annoying.
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March 13th, 2021, 16:55 #14
- Join Date
- Nov 2019
- Location
- Germany
- Posts
- 141
Hi, I have to ask again, because my first request came to nothing:
Is it maybe possible to use the Gothic Desktop Theme (or any other SW compatible Theme) with the Rippers Resurrected Setting without loading the Rippers Resurrected Desktop Theme as well? (strictly speaking split the original theme and setting).
At the first look all is perfect and the Gothic Theme seems to fit, but on closer inspection there are some small issues with the Theme, like missing the chat input field.
Thanks in advance
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March 14th, 2021, 18:47 #15My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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March 15th, 2021, 15:13 #16
- Join Date
- Nov 2019
- Location
- Germany
- Posts
- 141
Ok, thank you for the reply. The Theme works to some extend, so it's not that bad.
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July 30th, 2021, 08:12 #17
Is the SWADE update completed? In my Rippers Resurrected GM Handbook there's also no Reference Manual, am I missing something?
Last edited by Springroll; July 30th, 2021 at 12:32.
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July 30th, 2021, 23:32 #18
Nope still on the list
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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July 31st, 2021, 04:48 #19
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December 21st, 2021, 21:45 #20
- Join Date
- Aug 2016
- Posts
- 17
After the December UI update, I just noticed the Rippers Resurrected theme really washes out the sidebar font color. Does anyone else see this or know a way to lighten it up?
rrsidebar.jpg
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