5E Product Walkthrough Playlist
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  1. #731
    You can access the revert changes for the module from the Data Module Activation window.

    Capture.PNG
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  2. #732
    Quote Originally Posted by superteddy57 View Post
    You can access the revert changes for the module from the Data Module Activation window.
    It's not available for me. Perhaps because there are no changes to revert? Unclear whether loading and unloading would have the same effect.

    RevertChanges.png

    Either way, the issue with the module doesn't appear to be on my end.

  3. #733
    That would be correct, if there were no changes to revert, it would not show.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #734
    Quote Originally Posted by lokiare View Post
    I've just pushed a new version to LIVE. I checked all of the A NPCs and most of them have tokens, a few have letter tokens.
    to give you a scale of the scope. I update Tome of Beasts 2 this morning, Oct 17 at around 9am EST. I created a brand new campaign and began opening NPCs. A's and B's appeared fixed, but from there on its all broken. Here are the NPCs beginning with C that have no token assigned.


    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  5. #735
    D's



    E's


    I wont continue with the pictures, but the pattern goes on
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  6. #736
    For some reason, the animations in Fantasy Grounds Classic are very laggy... Like, if I pick up a dice and start dragging it around on-screen, it's not smooth at all. It takes almost around 3/4 of a second to update the location of the dice that I'm dragging. I've tried a fresh install in a new location so that there's nothing in the data anywhere other than the basic installation and it still does this. What do I do?

  7. #737
    Try going into the graphics driver application for your computer (assuming NVidia/Radeon control panel); and make sure that FG is assigned to use your separate video card and not the built-in video card on your motherboard.

    Also, you can try turning off some graphics settings, such as anti-aliasing, etc.

    Regards,
    JPG

  8. #738
    Already tried that. Updated graphic drivers, too.

  9. #739

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,096
    Quote Originally Posted by mattekure View Post
    D's



    E's


    I wont continue with the pictures, but the pattern goes on
    Try now. I spot checked and they all seem to have tokens now.

  10. #740
    Still Missing:

    Take a look at Parzz'val especially, it seems to have some kind of blank or broken token assigned


    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

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