Thread: Extension: Success Level Colors
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November 13th, 2021, 13:24 #1
Extension: Success Level Colors
I have created an extension to add graphical feedback to the announcement of check results in the chat window. These results will now be colored by the level of success, so you can recognize your success level faster:
Successes are colored green.
Failures are colored dark red.
Critical successes are colored blue.
Critical failures are colored bright red.
This applies to attack rolls and saving throws, as well as skill checks vs. DC.
Please test and give feedback!
I hope it's ok to post this in this forum, if not, please let me know.
EDIT: This extension is now available on the forge here.Last edited by Zaister; January 30th, 2022 at 11:04. Reason: Uploaded extension to forge
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November 13th, 2021, 14:19 #2
I'll definitely check this out and let you know what I think, Zaister... sounds great, though!
If all goes well, you should consider tossing it out on the Forge where a lot of people now go to find their extensions and accessories.Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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November 13th, 2021, 14:21 #3
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November 15th, 2021, 19:07 #4
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November 16th, 2021, 12:58 #5
I thought maybe just bolding Crit Failure and Crit Success might make them stand out, but I'd have to see it in action to know whether or not it would be too much.
Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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November 16th, 2021, 14:16 #6Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 16th, 2021, 14:24 #7
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November 16th, 2021, 21:20 #8
I used it this weekend and it was great! Thank you!
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November 16th, 2021, 21:29 #9
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November 17th, 2021, 12:39 #10
I’ll trial this in my session this Saturday and get some feedback from my players. Will also see if it plays well with other extensions I have. Nice to see PF2 supported.
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