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June 3rd, 2021, 05:47 #251
Sent!
Thank you!
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June 3rd, 2021, 05:59 #252
- Join Date
- May 2012
- Posts
- 386
I just tried and get the same error Shotgun got when adding npc's to a map.
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June 3rd, 2021, 06:57 #253
- Join Date
- Oct 2020
- Location
- Thessaloniki, Greece
- Posts
- 13
I get the same error too. Some more bugs to look at:
-the names of the NPCs are not displayed above their tokens at all (either as tooltip or title/title hover),which makes life really difficult when you have a large battle to run
-If i add any of the preset lights (cfx button) to any NPC populating the CT, the light is not visible at all.
-The "Squad" button does not work at FGU. I can not add any NPC to a squad, and even if i create each NPC in a squad manually, his stats are not connected to the respective token
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June 3rd, 2021, 21:31 #254
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,564
I just pushed a new build which should remove the NPC combat tracker -> map token error.
Regards,
JPG
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June 3rd, 2021, 22:13 #255
- Join Date
- Apr 2006
- Location
- Boston, MA
- Posts
- 28
The latest version of the ruleset is making all module-defined NPCs read-only when drag-and-drop is used to fill in a character sheet, regardless of whether the module or its contents were flagged to be read-only.
The NPCs in modules I've made myself, which have always been editable within the campaign that's using them, have become resistant to drag-and-drop, meaning you cannot easy copy abilities from one NPC to another if they're from a module. You can delete Doom Spends or Attacks, etc, and you can manually type in new abilities--it only appears to be the drag-and-drop that is broken).
To test, start a Conan Ruleset Campaign and import any editable module with NPCs. Open any two NPC records from that module using the sidebar and unlock them. Drag an Attack or Doom Spend or Special Ability from one to other's sheet. Expected behavior: the a replica of the dragged item appears on the target sheet. Actual behavior: an Uncategorized "New Personality" blank NPC record is created with the dragged item and nothing else; the intended target sheet is unchanged.
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June 3rd, 2021, 22:21 #256
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- Oct 2020
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- Thessaloniki, Greece
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- 13
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June 3rd, 2021, 23:44 #257
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June 4th, 2021, 03:08 #258
Supreme Deity
- Join Date
- Mar 2007
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- 20,564
@Taxiarchis,
The performance of token movement on maps is impacted greatly by the number of tokens on the map and by the number and configuration of line-of-sight points on a map; and other factors in more minor ways. If there is a specific map that is in official content that has this issue, please let us know where to look. Otherwise, we would need a copy of the campaign folder zipped up to investigate any performance items.
Also, make sure that your graphics driver is not overriding the application defined frame rate; which is an option in NVidia/Radeon drivers.
Regards,
JPG
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June 4th, 2021, 19:42 #259
- Join Date
- Oct 2020
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- Thessaloniki, Greece
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- 13
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June 8th, 2021, 21:16 #260
- Join Date
- Apr 2006
- Location
- Boston, MA
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