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May 14th, 2021, 14:34 #21
I think that is it. It started off just trying to see how lighting and vision worked. I assumed the senses line worked as it does in 5e, so when it didn’t I did some testing. Hence finding out about having to use distance in the effect line.
With PF2, does low-light vision need coding? I’m just trying to understand how it works. If a torch gives off 20ft bright and then 20 dim, how would a character see it all as bright light with low-light vision?
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May 14th, 2021, 14:41 #22Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 14th, 2021, 14:48 #23
- Join Date
- Mar 2020
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- 50
I agree with the above, putting darkvision or darkvision XX in the senses section does nothing, I had to create an effect and place it in the CT
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May 14th, 2021, 14:52 #24
Thanks Trenloe. My campaign starts tomorrow, so just making sure I know what to expect. Have been adding in lights and ambient lighting to the first map ahead of the session.
I got the hang of cutting holes in the mask to mimic holes in the roof of the building, that seems to work OK.
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May 14th, 2021, 14:54 #25Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 14th, 2021, 14:57 #26
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May 14th, 2021, 15:34 #27Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 14th, 2021, 16:24 #28
Supreme Deity
- Join Date
- Mar 2007
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- 20,566
The requirement to enter a number to see other tokens is a bug (i.e. VISION: 1000 darkvision); and I've filed to take a look at. Might be best that PF2 vision isn't automatic right now; since it would be a bit broken anyway.
Regards,
JPG
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May 14th, 2021, 19:04 #29
I'm also struggling to get vision effects on my tokens. Addition vision to the CT via Effects does not work. Only adding Token light via the Light menu on the map works for me.
Daniel Salles de Araújo (@dsaraujo)
Developer of PFRPG2 GM Enhancements - Improve your Pathfinder 2E game!
Check out the Pathfinder Deck of Endless NPCs!
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May 14th, 2021, 19:05 #30Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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