STAR TREK 2d20
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  1. #871
    Quote Originally Posted by Trenloe View Post
    In live now: https://www.fantasygrounds.com/forum...l=1#post693630

    EDIT: The Wiki has been updated.
    Trenloe, I just want to say this is like the fifth time I've seen the sequence of posts from you "That's probably not in scope", "I'll take a look at it", "It'll be in the next update", "The wiki's updated too" in like... the course of a couple days.

    You are a machine, but I hope you sleep sometimes!

  2. #872
    Quote Originally Posted by MaxAstro View Post
    Trenloe, I just want to say this is like the fifth time I've seen the sequence of posts from you "That's probably not in scope", "I'll take a look at it", "It'll be in the next update", "The wiki's updated too" in like... the course of a couple days.

    You are a machine, but I hope you sleep sometimes!
    I can confirm that Trenloe is indeed an undead construct that requires no sleep, food, or outside stimulus. I believe he is an AI program created by aliens!

  3. #873
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    Quote Originally Posted by mghauber View Post
    I can confirm that Trenloe is indeed an undead construct that requires no sleep, food, or outside stimulus. I believe he is an AI program created by aliens!
    Extermination procedure initiated...
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #874
    I have an issue where my PCs Spell DCs in their action tab show the save value as "0", thus when they make enemies roll any kind of save they crit succeed since the DC is "0". This issue is affecting all but one of my campaigns (no idea why that one is unaffected). I've tried making a new campaign for testing and this bug persists in those as well. Setting a fixed DC seems to work, but not having it auto-calculate spell saves is a big hassle

  5. #875
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    Quote Originally Posted by jkanneg View Post
    I have an issue where my PCs Spell DCs in their action tab show the save value as "0", thus when they make enemies roll any kind of save they crit succeed since the DC is "0". This issue is affecting all but one of my campaigns (no idea why that one is unaffected). I've tried making a new campaign for testing and this bug persists in those as well. Setting a fixed DC seems to work, but not having it auto-calculate spell saves is a big hassle
    Welcome to the FG forums. There would have been a message posted in chat when this PC was first opened regarding verifying your spell DCs are set correctly in the Combat tab as the proficiencies are now being controlled in one place, not in different places as before.

    Please export your PC XML (click the blue down arrow button in the top right of the chargen tracker window) and upload the exported XML file here so I can take a look.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #876
    Oops, must have missed that. I looked at their combat tabs and figured out the issue, it was an easy fix. Thanks for the quick reply!

  7. #877
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    Quote Originally Posted by jkanneg View Post
    Oops, must have missed that. I looked at their combat tabs and figured out the issue, it was an easy fix. Thanks for the quick reply!
    No worries. Glad you could fix it yourself!
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #878
    Unsure if this is ruleset or base FG issue: If characters have planned moves that have not been approved yet and "Remove all tokens" is selected, the arrows for the planned moves are orphaned on the map and not removed with the tokens.

  9. #879
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    Quote Originally Posted by MaxAstro View Post
    Unsure if this is ruleset or base FG issue: If characters have planned moves that have not been approved yet and "Remove all tokens" is selected, the arrows for the planned moves are orphaned on the map and not removed with the tokens.
    That's a base FG thing.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  10. #880
    Quote Originally Posted by Trenloe View Post
    That's a base FG thing.
    Reported in the Lab.

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