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September 4th, 2018, 16:14 #31
This extension is a good idea but it needs to be able to:
1) Allow to hide the result of the check so that it is only visible to the GM.
2) Be able to assign a check with ADV, DIS, +2, +5, -2, -5 or a specific modifier.
3) Be able to assign a check with or without proficiency.
4) Be able to assign a different ability score to a skill check.
5) Be able to enter custom skills. (For different campaign settings, or if someone simply wants to modify the skills list)
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September 4th, 2018, 16:53 #32
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September 5th, 2018, 00:21 #33
I started to work on the roll modifiers. Planning to add them in the middle. I have the feeling it's starting to become like airplane commands lol. Maybe I need to simplify it a bit. Maybe I'll start to use buttons with icons instead of text.
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September 5th, 2018, 00:23 #34
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September 5th, 2018, 19:21 #35
- Join Date
- Apr 2018
- Posts
- 109
This looks pretty cool! I am getting a script error when I load it though.. It says "Script Error: [string "scripts/rfi.lua"]:62: attempt to index field '?' (a nil value)"
Also, in an earlier post, someone suggested to allow for Adv, Dis and the modifiers.. This already works with the included modifier buttons on the bottom left of the screen. I don't think it is necessary to program that in.
The only other suggestion I saw was to have an option to only show to the DM. Maybe just have it invoke the Dice Tower if it is enabled. Can you drag the Request to Roll to the Dice Tower? Not sure if that is complicated.
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September 5th, 2018, 19:46 #36
Thank you!
I'm planning to add an option so the DM can request an hidden roll.
The ADV/DIS works only if the player click the ADV/DIS button before the roll. So it's using the default CoreRPG/5E mechanics. It would be cool to request the roll with adv/dis from RFI. So the player will have to click only one button.
Most probably you don't have a GlobalRegistry file. Does it happen everytime you load it? I might have a fix for that. I hope to release a new version this weekend.
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September 5th, 2018, 19:52 #37
- Join Date
- Apr 2018
- Posts
- 109
[QUOTE=st4lk3r87;404009]Thank you!
I'm planning to add an option so the DM can request an hidden roll.
The ADV/DIS works only if the player click the ADV/DIS button before the roll. So it's using the default CoreRPG/5E mechanics. It would be cool to request the roll with adv/dis from RFI. So the player will have to click only one button.
Most probably you don't have a GlobalRegistry file. Does it happen every time you load it? I might have a fix for that. I hope to release a new version this weekend.
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September 5th, 2018, 20:11 #38
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September 5th, 2018, 20:21 #39
- Join Date
- Apr 2018
- Posts
- 109
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September 5th, 2018, 23:47 #40
Unfortunately I've never been in a situation where different PC has a different modifier on a Skill Check which is asked to the entire group. So It's definitely possible I'm not aware of that use case.
Some may use Inspiration for example
I have some idea in mind anyway. For Example:
Every time the player receives a "Time To Roll!", and inspiration points are available, the player is able to consume them directly from the "Time to Roll!" window. It's up to the player to decide so it's an action that should be done on the "Time to Roll" window.
I love the input I'm getting from all of you! Thank you so much!
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