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October 29th, 2019, 15:51 #71
- Join Date
- Aug 2014
- Posts
- 9
I think I figured it out... the NPC entry is mostly for reference... there doesn't seem to be any automation out there yet, right? I was thinking the "Damage" box would be for attacks and such, but I think it is just for tracking damage to the NPC in question... let me know if this is correct.
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October 29th, 2019, 16:10 #72
There is automation on the NPC sheet to help with combat till a combat tracker link can be done. I added skill rolls that link to the built in skills for the game and are linked to their respective attribute. I also gave an area to track weapon damage as well. Unfortunately the NPC sheet isn't very robust and doesn't go further than that. So the DM will need to do more with this extension for combat. Just not getting more till combat tracker would be done.
I have run a few one shots with my personal group, and got it to its current state to help with that.
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October 29th, 2019, 16:32 #73
- Join Date
- Aug 2014
- Posts
- 9
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October 29th, 2019, 16:33 #74
Well can be "weaponname" #d#. This will roll the number of dice and type of dice that you input with the tag of the weaponname.
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October 29th, 2019, 18:10 #75
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October 29th, 2019, 20:00 #76
- Join Date
- Aug 2014
- Posts
- 9
Just tested - I now understand that this was due tog lack of understanding of the MoreCore ruleset... I didn't realize that the "dice chain" was being added to the "Dice Box" and was expecting a direct roll like the PC sheets.
Everything works now and as I said initially, I feel dumb :P
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October 31st, 2019, 03:26 #77
Oh wow, sorry! I always forget the dice pool. As rule of thumb for my extensions, is disable it when you start a new campaign. Always meant to disable it within the extension.
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October 31st, 2019, 03:42 #78
- Join Date
- Aug 2014
- Posts
- 9
Yeah, I come from the d20 systems and the dice box/pool doesn't show on those, so it kinda thru me off for a bit.
It was interesting though - when I closed it (via the checkbox", not disabling it on settings) it gave me an error when I tried... But I'm ok with it rolling there - it doesn't bother me
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December 18th, 2019, 17:38 #79
- Join Date
- Dec 2018
- Location
- England, UK
- Posts
- 197
Hi Superteddy57, I am very slowly putting together an extension for Battletech: A Time of War. I like the layout you have done for the stats blcok on the front sheet and was wondering if you would allow me to use that code and modify to suit the BT:ATOW character stats that need displaying. I am not very good at the code writing thing from scratch but can get by modifying existing code.
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December 18th, 2019, 19:07 #80
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