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June 23rd, 2022, 18:36 #11
Supreme Deity
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It will need to be an "extension" that modifies the base behavior of the game system ruleset. The example in post #4 from DroW is one example where someone used that information.
Any extensions need to be bundled correctly, and placed in the "extensions" subfolder of the FG data folder.
If you are interested in modding the system through extensions, you should probably start reviewing the basics in the Developer section of the wiki:
https://fantasygroundsunity.atlassia...eveloper+Guide
Regards,
JPG
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June 23rd, 2022, 21:12 #12
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December 20th, 2023, 18:06 #13
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I there a way to have a derived stat calculated by subtracting another derived stat? I am able to half and add to, but not subtract from. I am trying to update the Realms of Cthulhu extension so that it correctly determines the Sanity stat, which is calculated by taking (half of Spirit) +2 - corruption.
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December 20th, 2023, 21:17 #14Got a Bug - Click & FOLLOW the procedure here, it will save time
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December 20th, 2023, 22:08 #15
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Thanks for the help, but I've looked at Ikael's post in the begining and haven't seen any information as to how to subtract. There are ones for halving, sum, division, multiplying, min and average.
It looks like the Lonewolf one just adds an extra derived stat and doesn't use other stats to affect it. Maybe when Ikael comes back in the future or someone else before that might have an answer.
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December 20th, 2023, 22:17 #16Got a Bug - Click & FOLLOW the procedure here, it will save time
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December 20th, 2023, 22:45 #17
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That works to add, but I couldn’t get it to subtract. Maybe I am missing some thing. I was trying to see if I could get it to work partly to learn more about what was possible and also that I would like to run some Savage Cthulhu in the future.
Thanks for all the updates you do to the Savage Rifts stuff. I have almost everything for it and plan to play that sometime in the future when my players know Savage Worlds well enough.
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December 21st, 2023, 06:49 #18
I will have a look at the weekend see if I can figure it out.
In Horror Companion (SWADE) Sanity got "removed" and Fear expanded to make Sanity a role-play element rather than a stat.
Thanks for buying the Savage Rifts stuff, I put a lot of time into that (and still do).Got a Bug - Click & FOLLOW the procedure here, it will save time
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December 21st, 2023, 19:13 #19
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Thanks for taking a look.
It shows that you put a lot of time into your conversions as they are very well done. I’ll grab the horror companion when it goes on sale.
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December 21st, 2023, 22:59 #20
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dmbronw, can you post a code snippet?
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