-
July 31st, 2021, 21:32 #121
-
February 10th, 2022, 16:40 #122
- Join Date
- Jul 2019
- Posts
- 5
Is there any guidance on creating modules when using the Unity image tools to create your Maps?
My understanding is that when you use the Unity painting tools to create an image using objects from an assets folder is that the image file that would be exported when you create a module will actually contain references to the asset folder that those objects came from. Anyone who wanted to use the module would need to have the same assets folders that the module creator did or the image would not render correctly. So if I were to create a module with maps that used some of the beautiful art from the FG Art Packs, those maps would not be useable unless anyone using the module had those same art packs.
Is the answer to create you own custom assets in the Campaign data folder, and then only draw maps using the assets from the campaign folder. So those custom assets would be exported when the module is created.
Or am I completely off base here?
Thanks
-
February 10th, 2022, 17:42 #123
Your assessment is correct in that the user will need access to the same assets as you used to create the image. So you will need to also create the assets used if you want the user to be able to utilise the completed image. You can create a module with just assets in it - see here for details https://fantasygroundsunity.atlassia...es+Decorations. You'll then need to export the map into a second module and provide both the exported map module and the assets module. (I think).
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
November 21st, 2022, 04:34 #124
Updated the first post and the attachments. Brought all image recommendations up to FGU size recommendations. Included info on LOS, Lighting and FX. Also added a bit more discussion near the start about planning development campaigns and modules.
Open for more suggestions on topics, additions, or corrections
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
October 30th, 2023, 10:42 #125
- Join Date
- Jun 2017
- Posts
- 5
Your attachments don't show up on your original post. Specifically: adventurecreationguide...pdf
-
October 30th, 2023, 10:47 #126
Last edited by Trenloe; October 30th, 2023 at 12:04.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
October 30th, 2023, 10:56 #127
Last edited by donpaulo; October 30th, 2023 at 11:01.
Ultimate License Holder & FGU backer
playing D&D since 1980
Currently GMing:
*Opus Christini Traveller campaign
*
*Currently Playing
*Currently Looking
*
-
October 30th, 2023, 16:15 #128
As Trenloe says, make sure you are not viewing the mobile version of the forum. The second thing to check is in the bottom left corner of the website (see attachment) make sure you are viewing the page in "FG Responsive". Browser shouldn't matter, but do try a different one if the first two things don't resolve the issue.
Please let us know!Last edited by LordEntrails; October 30th, 2023 at 16:19.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
November 9th, 2023, 08:01 #129
- Join Date
- Jun 2017
- Posts
- 5
Screenshot from 2023-11-08 23-54-15.png
I didn't change a thing and now I can see the attachments.
-
November 9th, 2023, 08:34 #130
- Join Date
- Jun 2017
- Posts
- 5
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks