Thread: Line of sight not working
-
April 8th, 2020, 00:48 #1
- Join Date
- Mar 2020
- Location
- Western United States
- Posts
- 9
Line of sight not working
I just purchased Lost Mine of Phandelver and I can't get LOS to work. From what info I've been able to find I needed to open the map, unlock it, select Play mode and select the eye to turn on LOS. When I do this the GM map dims and when I share the map it shows as black like it should. As soon as I add a token to the map the player's map clears like the player can see everything. It's like there are no walls or anything to block the view.
-
April 8th, 2020, 03:29 #2
I am sorry you are running into issues. Please check over the wiki and see if this helps.
https://fantasygroundsunity.atlassia...ht+Style+GuideDominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
April 8th, 2020, 04:25 #3
- Join Date
- Mar 2020
- Location
- Western United States
- Posts
- 9
-
April 8th, 2020, 06:49 #4
-
April 8th, 2020, 10:14 #5
Also make sure that you are doing this on the players maps. The DM maps have no LoS information on them.
And also make sure that you have placed a token on the map via the combat tracker.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
April 8th, 2020, 18:10 #6
- Join Date
- Mar 2020
- Location
- Western United States
- Posts
- 9
I'm running a GM view and a second instance connected via localhost for the player view.
I was placing the token via the combat tracker, but it seems I was using the DM map, although I could have sworn that I tried it with both player and DM maps. Anyway, it works if I use the player map.
Thanks guys it looks like it was just user error.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks