Thread: Class and Archetype Module
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August 23rd, 2021, 21:45 #81
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oh... so that´s the reason.... sad if it wouldn´t
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August 31st, 2021, 17:40 #82
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Hello,
I have just recently purchased the ultimate license and I'm trying to install this mod into the module folder. I'm not sure if I'm doing things incorrectly because when I load up my game the module is not visible in the library. Again, I'm unsure if I'm doing something incorrectly or this module has become obsolete since it's been greater than a year since this was posted and updated. I would be thankful for any help you could provide.
Thank you for your time.
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August 31st, 2021, 18:09 #83
You might want to use my updated version which I posed on the 21st to avoid text issues. It's still entirely compatible with Pathfinder 1e in FG Classic and Unity.
Last edited by bmos; August 31st, 2021 at 18:13.
bmos' extensions
he/them
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August 31st, 2021, 18:10 #84
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August 31st, 2021, 18:10 #85
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August 31st, 2021, 18:13 #86
To install:
1. Open FG launcher
2. Click folder icon in upper left
3. Open modules subfolder and move the .mod file here
4. Open your campaign from FG launcher (must be done AFTER moving mod file)
5. Open Library in lower right
6. Search for "PFRPG - Class and Archetypes" (there can be multiple pages if you have many modules).
7. Click Load button for that modulebmos' extensions
he/them
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August 31st, 2021, 18:22 #87
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August 31st, 2021, 19:17 #88
Did you restart FG? I know in classic anything added after FG was launched caused issues with modules and extensions not being found. It is possible Unity might have the same behavior. If anything, search for the author of the module or just the word class. Might help eliminate some of the mods you have.
Thanks for cleaning up the module. I just took what I got from the source material and plopped it in so there was bound to be stuff I missed. The compression of the module is something I don't mess with as I am set in my module making ways..Ultimate License Holder
Running:
Nothing at the moment.
Time Zone: Central Time (GMT -6)
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August 31st, 2021, 23:10 #89
It wasn't anything you did wrong, Unity just uses different character encoding which means some punctuation gets mangled/lost.
What is the path to the directory you're putting it in?
It should be (on Windows): C:\Users\[your username]\AppData\Roaming\SmiteWorks\Fantasy Grounds\modules
If you used to use Fantasy Grounds Classic, you might be putting it in the old Classic modules folder.bmos' extensions
he/them
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September 1st, 2021, 21:06 #90
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