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  1. #1

    The New Launcher is a mess

    I do not like the new launcher at all. All the tabs are all over the place with store links scrolling all around. Looks very unorganized.

  2. #2
    Zacchaeus's Avatar
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    Thanks for such constructive feedback.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    Personally, I find the new launcher an improvement. Space could probably be organised a bit better, but I don't have concrete suggestions about that.

    Interface-wise there are a few things I don't particularly like:

    - selecting a campaign gives you more details and the possibility to launch it, which is fine. I don't like the way it expands: I think it would be better if the original line with the campaign name stayed in place and the extra info unrolled a bit like when you expand the content of a folder. Alternatively selecting the campaign could work more like opening a folder, replacing the campaign list with a view dedicated to the selected campaign only.

    - it would be nice to launch a campaign without having to expand it first if you don't need to change its settings. One click saved, not crucial for sure but nice to have.

    - the worst offender for me is the little arrow/triangle at the end to access directory management. UX wise I find it very counter intuitive, I would expect it to either launch the campaign or maybe give the same details as when you "expand" it. Instead it is essentially a contextual menu item. I would do one or more of the following:
    - replace the arrow icon with something looking like a setting icon (typically a gear on Mac) or contextual menu icon.
    - give the possibility to access it with right click (probably not only that or people will complain about not realising that the option is there)
    - incorporate the directory management in the expanded view that you get when selecting the campaign

  4. #4
    Quote Originally Posted by snupy View Post
    Personally, I find the new launcher an improvement. Space could probably be organised a bit better, but I don't have concrete suggestions about that.

    - it would be nice to launch a campaign without having to expand it first if you don't need to change its settings. One click saved, not crucial for sure but nice to have.
    Came to say this.
    Also, the arrows at the right side of campaigns that open/rename/copy campaign folders is a great addition but might be missable.
    Other than these, I think it is a great improvement.
    Last edited by Tempered7; Yesterday at 12:04.
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  5. #5
    Just posted a thread about this... I use two monitors and the new launcher means the buttons are spread out across both screens and the launcher is a lot louder visually.

    The old one was clean, simple, visually quiet and contained.

  6. #6
    I can tell a lot of effort went into the new design, but I just love the old look better for the same reasons. From a subjective perspective it also just has more character if that makes sense.

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