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  1. #1

    How do you use Location entries?

    I am working on a new homebrew campaign for the first time in a few years. There is a new "Locations" option (I'm using the D&D 5e ruleset if this isn't an option in all rulesets) for writing descriptions. In the past I would just use story entries for everything.

    How are my fellow GMs using these "Location" entries? Are these story points that more often get shared with the players? Or simply a means to organize a collection of story entries that relate to a overarching group? For instance, the various vendors in a town location?

    Thanks for your thoughts in advance.

  2. #2
    Trenloe's Avatar
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    Welcome to the FG forums!

    I believe it allows use of the bastion functionality in the DMG I believe, maybe someone who uses that can provide more information.

    Some discussion here: https://www.fantasygrounds.com/forum...3125-Locations

    Other rulesets may provide different location types. For example, the Pathfinder 2 (PFRPG2) ruleset provides various types to mimic the format used within Paizo products - see here: https://fantasygroundsunity.atlassia...RPG2+Locations
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  3. #3
    Locations does have a different functionality in different rulesets.

    In Traveller we can set Sub-Locations that can reference back and forth, appear on a list of all locations for a system (Location), etc.

    One way that I found Locations to work for my game is to combine Locations, Sub-Locations and Grouping. The filters at the bottom of the Locations dialog box then can fine tune things down so you can find 'all the locations with a type of 'Planet - Gas Giant' in the Trojan Reach Sector'

    Also use all the functionality in those dialog boxes. GM notes, images, etc.
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  4. #4
    LordEntrails's Avatar
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    I only use locations for geographic locations. I haven't yet tried to use them for places that I would want to have more interactive information; like read aloud text, encounter links, parcel links etc.

    So, I use them for star systems, planets, cities. But in a dungeon I do not use them, because I want those other things and prefer the open nature of stories.

    Does that help?

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  5. #5
    I like to use it for dungeons to keep track of it as a whole if I'm running a solo session or if it's homebrew. I've toyed with the record for many scenarios to see how best to possibly expand on it as a feature.
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  6. #6
    I appreciate the comments, this gives me some good context for use.

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