Refer a Friend
Page 13 of 13 First ... 3 11 12 13
  1. #121

    Join Date
    Aug 2015
    Location
    Western New York
    Posts
    250
    I've got it installed on my machine now, the next step is to set goals and to read chapter by chapter - those things that I need to learn. I'm guessing that knowing some computer logic from other programming languages should make it easier to pick up concepts. It is the Syntax that will be bothersome.

    Ideally? What I should do is enroll in the Fantasy Grounds Academy to get to where I'm more conversant with what is possible. Right now, I'm in the process of running some GURPS TRAVELLER online, and want to reopen my GURPS 1920's New Orleans campaign set just after the end of the War to End All Wars (World War I). But right now, the hardest part of retirement is getting into a Daytime schedule after decades of being third shift. If you want, we can communicate via Facebook or even arrange to meet online via Fantasy Grounds Unity and simply chit chat. Who knows, if I get into the harness fast enough, I can maybe help others here or there.


  2. #122
    Seems like the Tracker is not working as of 6/2/2025. Installed the most recent version, and in a test campaign, with ONLY this addon, and a built in Calendar, the Moon Phases are Fully resetting on the first day of a year. Relatively certain this is somehow related to the whole epoch thing where the code is able to keep track of progress crossing year boundaries.

  3. #123
    Quote Originally Posted by cwsoots View Post
    Hi Bakku!

    I wanted to drop in and show my appreciation for you "taking over" this extension's excellent features. In more than one of my campaigns, having accurate lunar cycles has been a necessity and I look forward to having the simple issue of the time not showing on first load fixed finally (see posts above for more info). I realize that you weren't asking everyone for their input, but since the previous poster hasn't responded, I'll throw some considerations your way.

    At a minimum, it would be nice to see native support for the 5e D&D (lunar) calendars of Forgotten Realms and Greyhawk. I would have to guess that a sizable percentage of the population runs games in one of those universes. To that end, I'm throwing some data your way. To achieve the lunar cycles, here are the settings I use plus additional settings that I've collected from this thread. You can clearly see that many of us have tried to do the math to make it work, often with wildly different settings. I hope this helps in some way.

    My Forgotten Realms Settings
    Forgotten Realms: Selūne
    Period: 30.4375
    Duration: 1
    Shift: 15

    From the forum:
    name: Selūne
    duration: 1
    period: 30.4375
    shift: 15.21875

    My Greyhawk Settings
    Moon, Period, Duration, Shift
    Luna, 28, 1, 3.5
    Celene, 91, 1, 48.875
    Liga, 364, 1, 0

    From the forum:
    For Greyhawk, I found the following if you are using the Moon Tracker extension by BMOS from the FG Forge, set the moons with the following:
    Moon Period Duration Shift
    Luna 28 1 4
    Celene 91 1 50

    Also from the forum for Greyhawk:
    <moons>
    <public />
    <epochday type="number">0</epochday>
    <epochyear type="number">0</epochyear>
    <moonlist>
    <public />
    <id-00001>
    <public />
    <duration type="number">1</duration>
    <name type="string">Great Moon (Luna, the Mistress)</name>
    <period type="number">28</period>
    <shift type="number">3.9</shift>
    </id-00001>
    <id-00002>
    <public />
    <duration type="number">1</duration>
    <name type="string">Handmaiden (Celene)</name>
    <period type="number">91</period>
    <shift type="number">49.6</shift>
    </id-00002>
    </moonlist>
    </moons>
    Thank you for the information! I am closing in on it. My day job has just been kicking my arse lately

Page 13 of 13 First ... 3 11 12 13

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Starfinder Playlist

Log in

Log in