Thread: Legacy 5e Bug Reports
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May 6th, 2024, 00:03 #161
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In the Raiders of the Serpent Sea Campaign Guide, the Amber Blade item is not recognized as a weapon. The Item Type is listed as "Weapon (longsword)". When I made a copy and changed the Type to "Weapon", the item was immediately recognized as a weapon. I have not done a check to see which other weapons are incorrectly formatted in this way, but I assume there must be more.
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May 7th, 2024, 22:44 #162
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- Jun 2017
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The Rime of the Frostmaiden GM book has broken item links in the winter survival gear section. I'm not sure if there's more elsewhere.
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May 8th, 2024, 01:37 #163
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May 8th, 2024, 01:38 #164Dominic Morta
Ruleset Developer
Smiteworks
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May 8th, 2024, 01:40 #165
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- Jun 2017
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The item links in the "winter survival gear" section for sure are
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May 8th, 2024, 08:49 #166If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 8th, 2024, 08:57 #167If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 14th, 2024, 06:01 #168
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Good Day All
Tales from the Yawning Portal: Tomb of Horrors Tomb-Players map room 1.09 9 Complex of Secret Doors and Map-Five-Players the normal doors are not placed. The secret ones are but the normal doors on the map are solid walls.Last edited by Bonkon; May 14th, 2024 at 06:04. Reason: Typos
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May 14th, 2024, 08:11 #169If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 20th, 2024, 05:42 #170
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- Feb 2016
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Planescape Turn of Fortune's Wheel
FGU Map 4.1 The Walking Castle, W1 & W2
The doors are blocked by the wall occluders (red lines). Also, according to the text, the east doors are locked and the west doors are broken in on the ground. It is also my opinion that the drawing of the occluders (all colors) of all locations are poorly done. There's no consistency between levels. Example: on a couple of levels the windows are a single line whereas the top level the windows are rectangular. The maps need to be redone.
P.S. The maps for earlier products were drawn with much more care.
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