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March 17th, 2024, 02:13 #281
@Lonekus I believe damned is asking for your use case. What's the game mechanic you are trying to accomplish with this? There may be a different way to get what you're going for.
--
I'm so bassic
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March 17th, 2024, 08:53 #282
- Join Date
- Nov 2006
- Posts
- 15
Trying to find a copy of that Knave sheet mentioned in the first page but I am coming up empty with my searches. Is there a master list of XCore content I can reference?
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March 18th, 2024, 13:06 #283
- Join Date
- Nov 2008
- Location
- Surrey, England
- Posts
- 274
I'm setting up a new game using XCore. I have created a simple character and added it to the Combat Tracker, but I keep receiving the following two errors when I try to do pretty much anything linked to the CT (e.g. resize the CT, adjust char wounds):
[ERROR] Script execution error: [string "W:ct_entry"]:153: attempt to index global 'sub_targeting' (a nil value)
[ERROR] window: Control (targetingicon) anchoring to an undefined control (sub_targeting) in windowclass (ct_entry)
Could I be missing something basic in terms of set-up to prevent this?
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March 18th, 2024, 14:39 #284
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March 18th, 2024, 16:24 #285
- Join Date
- Nov 2008
- Location
- Surrey, England
- Posts
- 274
Thank you damned, that's fixed it.
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March 27th, 2024, 11:26 #286
- Join Date
- Aug 2012
- Posts
- 95
I just tried this ruleset out.
Thanks for making it available.
(1)How can i make initiative random with a dice roll?
My npcs are just placeholders so I can populate the CT and have an initiative order ,but I have had to give them each a number and I wanted random initiative each turn.
What is the step to do this?
(2) For some reason 2 of my NPCs are greyed out in the CT. I have encountered this in other rulesets ,so it may not be ruleset related. But how can I make them not greyed out in CT?
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March 27th, 2024, 13:17 #287
Add an init value to the NPC sheet - something like 1d6 or 1d10 or 1d10+[Agility|a]
double click on the Order field in the CT to roll that NPCs Init
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March 28th, 2024, 03:30 #288
- Join Date
- Aug 2012
- Posts
- 95
I have added init of 1d10 to all my place holder npcs.
Then I double click on init box in CT.
This gives them an initiative.
Then I can start next round.
Seems functional.
BUT could 2 other options be introduced please?
(1) Auto roll of initiative for all npcs ,maybe pcs too (toggle all , npcs only) ,at start of round - an option YES or NO in options.
(2)RE ROLL initiative for every new round -an option YES or NO in options.
(how most old school D&D works -Roll 1d6: For each side at the start of each round.)(but i will choose the die type though on npc sheet)
Without an auto initiative option ,
I have to double click the init box on the CT for all my participants at the end of every round.
It is a bit slow.
It would be perfect with auto initiative.
What do the 2 boxes in the middle signify on the CT?
The 1st is health, 2nd is wounds , 3rd not sure , 4th not sure , 5th is INIT.Last edited by seanny; March 28th, 2024 at 04:28.
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March 29th, 2024, 02:47 #289
- Join Date
- Aug 2012
- Posts
- 95
I have worked out the 2 middle boxes in CT are user configurable ,n1 and n2 I am using for basic attack and basic defence now.
So all good on that front.
I have progressed a bit further with using the NPC sheet now (rather than all my hot bar die strings -they are good too as backup).
New question I have given my Troll NPC a punch attack ,which works perfectly. This ATTACK shows up in sword tab in CT -I like that.
I click on this and the dice rolls.
I have set this up in the attack tabs as shown in screen.
(maybe not perfectly BUT it does work well).
Very good.
I have given all my NPCs a defence string ,which I have to drag to roll the dice. Does work.
BUT ,my question -
how do I make the DEFENCE (shield tab in CT) function like my ATTACK (sword tab in CT) ,where I just click to get dice roll ,rather than drag my dice string?
How do I make the defence the same functionality as the attack (ie I click to roll dice) ?
For the DEFENCE CT tab ,is there some tabs I can access in my NPC sheet (like I have shown for attack tabs in NPC sheet in my screen) ?
So that in effect I can mirror the click only functionality of the ATTACK.
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March 29th, 2024, 03:18 #290
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