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  1. #1061
    Morenu's Avatar
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    Either PF1e has an error or AoN does.

    AoN Adaro lists the swim speed as Swim 50
    Swim Speed: Adaros have a swim speed of 50 feet.
    FGU bring them in as a Swim of 30. Swim Speed error.PNG

    I assume FGU is incorrect but did not confirm it elsewhere.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

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  2. #1062
    Quote Originally Posted by Morenu View Post
    Either PF1e has an error or AoN does.

    AoN Adaro lists the swim speed as Swim 50

    FGU bring them in as a Swim of 30. Swim Speed error.PNG

    I assume FGU is incorrect but did not confirm it elsewhere.
    FWIW, Bestiary 3 lists them as swim 50 ft.

  3. #1063
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    Another minor error

    from AoN

    Aquatic Elves are proficient with rapiers, short swords and tridents.
    They also treat "Elven" weapons as Martial weapons

    FGU only lists Rapiers under proficiencies (listed correctly in race description and weapon familiarity)

    This Aquatic Weapon Familiarity.PNG highlights the Weapon: Rapiers as the automated entry. I entered what I would suggest the fix be:

    Weapon: rapiers, short swords, and tridents
    Any weapon with "elven" in its name treated as a martial weapon.

    They are also listed as having a natural swim speed of 30, but it is not listed on the main tab, nor in any of the Racial Traits (Aquatic or Amphibious) AoN lists it with the Normal Speed section instead of giving it its own Swim Speed listing, so easy to miss
    Last edited by Morenu; January 1st, 2024 at 05:37.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

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  4. #1064
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    I am not sure if this is an issue as I never run without several extensions. I loaded FGU with no extensions to test CL: 1 affecting a spell. it did not work. see this post for more details.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  5. #1065
    That's not an effect in the base ruleset.

    Regards,
    JPG

  6. #1066
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    Quote Originally Posted by Moon Wizard View Post
    That's not an effect in the base ruleset.

    Regards,
    JPG
    Ugh, sorry, I had it marked as a Wiki item, will fix that. It is a PC TAG in the wiki... got it.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  7. #1067
    Screenshot_5.png
    I have this after update FGU in PF1 ruleset without any extensions and modules.

  8. #1068
    This means that your FG Client has not updated, or your shortcut you are using to start FG is pointing at an old installation folder after you changed the FG Application folder in Settings.

    Please make sure that the shortcut you use to start FG is pointing at the same folder as the value for FG Application folder in the Settings.
    Alternately, you can uninstall and reinstall FG to force a rebuild of the shortcut links and the application itself.

    Regards,
    JPG

  9. #1069
    Quote Originally Posted by Moon Wizard View Post
    This means that your FG Client has not updated, or your shortcut you are using to start FG is pointing at an old installation folder after you changed the FG Application folder in Settings.

    Please make sure that the shortcut you use to start FG is pointing at the same folder as the value for FG Application folder in the Settings.
    Alternately, you can uninstall and reinstall FG to force a rebuild of the shortcut links and the application itself.

    Regards,
    JPG
    Thank you. I restarted updater and got version 4.5.0. But this required 3 restarts.

  10. #1070
    Module: Curse of the Crimson Throne Module 6
    Hi all,
    Sorry to bug you but the final module has a REALLY irritating setup for the Story.
    It is not set in order by a numbered menu.
    Instead it is alphabetical.....so it is out of order
    AND THEY ARE READ ONLY LOCKED! So I can't add numbers to them to put them in order.

    Can we get this fixed?
    Thanks
    Whitsend.

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