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January 27th, 2024, 07:12 #1
Sound triggers - multiple spell CAST actions after the first not triggering
As reported here: https://www.fantasygrounds.com/forum...er-not-working
Basically, if a spell has more than one cast action, the actions after the first won't trigger a sound "cast" trigger. The first displays in chat as [CAST] spellname and the trigger works fine. If the spell has multiple cast actions, the additional actions will display as [CAST #2] spellname, [CAST #3] spellname, etc. and these won't trigger.
This occurs in other rulesets - I tested D&D 5E and PF1E, as well as PFRPG2. So a fix would be better in the base code rather than in each ruleset.
I'm posting this here so that the devs are aware of the issue.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 27th, 2024, 16:50 #2
I've always had to use "Chat" instead of "Cast" for most of my spells etc. They have them to specifically tied in for the cast trigger and not worth trying to figure it out. Just do pattern in chat after reading up on it. In fact, I had to make some modifications to one of my extensions to output chat correctly in saving throw cast like things (as they don't print source of cast out in normal FGU).
Consider this my workaround for not having to figure out what is wrong in FGU.Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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