Thread: The Witcher TRPG ruleset
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February 19th, 2023, 15:03 #111
Hi All,
Ok so on top of everything yesterday, today:
- Fixed errors with the Parry, Block, Dodge and Reposition rolls, they all now show 0 when a fumble dice is rolled (for that dice)
- Addressed layout issues with the NPC sheet on the Combat Tab
- Dodge now uses Dexterity and not reflex as the base value + roll
- Updating the CT to use the latest CoreRPG changes
Once I'm happy with the CT no longer throwing errors then I'll call this version finished. I'll update the GitHub releases and package up the Equipment.
All done.
https://github.com/Althea21/witcher_...ses/tag/v0.6.3
Cheers,
MBMLast edited by MadBeardMan; February 19th, 2023 at 15:45.
Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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February 21st, 2023, 02:30 #112
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Bless you, MadBeardMan.
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February 21st, 2023, 20:19 #113
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- Jul 2019
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You are a hero, man. Seems like it works fine.
However the inventory doesnt't track the weight of the items, at least for me.
A reply would be nice, if the error is on my site or just not fixes yet.
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February 21st, 2023, 22:39 #114
@MadBeardMan
Code:function onInit() CharEncumbranceManager.addStandardCalc() end
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March 16th, 2023, 12:47 #115
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Hello I have an issue installing the ruleset, if I copy the ruleset and modules in my Fantasy grounds folder, it overwrites my existing folders and all the modules and rulesets I had are lost.
If I change the name to the ruleset folder to The witcher, then it works, but I am not able to activate the modules in the Library, they are not available for the ruleset.
Regards.Last edited by iolarion; March 16th, 2023 at 13:27.
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March 16th, 2023, 13:40 #116
Extract the folder called rulesets into your \rulesets folder so it looks like \rulesets\rulesets
then rename that second folder as WitcherTRPG so it looks like \rulesets\WitcherTRPG
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April 30th, 2023, 00:45 #117
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- Jul 2019
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Hello again. Sadly I can report some issues with the ruleset. At least in my group the players get a error message every time they open an NPC. Also some of the modifiers you can check like aiming for a specific zone dont work.
I would like, if these problems are a fault on our site. If not, I hope you're still working on the ruleset.
Greetings Jahtran
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June 27th, 2023, 23:28 #118
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June 28th, 2023, 14:45 #119
This build may or may not fix your immediate issues.
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June 28th, 2023, 22:45 #120
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TBH I am not sure what to do with the following files. Do I drop them here? C:\Users\...\AppData\Roaming\SmiteWorks\Fantasy Grounds
Screenshot 2023-06-28 174320.jpg
Thank you,
jrock1
Oh, I don't think I'm supposed to unpack it since it's a Ruleset. Please disregard.Last edited by jrock1; June 28th, 2023 at 22:58. Reason: Disregard - see note
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