Thread: Update Thread 1/5/22
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September 24th, 2022, 17:11 #41
9/24/22
-[Fixed] magic damage immunity was being improperly applied when monsters had both resistances and immunities under certain circumstances.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
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5e Random Dungeon Generator!
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October 8th, 2022, 16:29 #42
10/8/22
-Added modifer buttons under Chat Window
- Fixed turn tracker to update the time of day.
- Added an onDrop script for spell tabs. To add a spell just drop it on the spell sheet. It will automatically create any windows and place the spell in the proper place.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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October 13th, 2022, 22:52 #43
10/13/22
-Updated several rollers to utilize new modifiers buttons on desktop (This should now be all die rolls)https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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October 18th, 2022, 18:01 #44
10/18/22
-Updated dice panel to account for new dice size on desktop.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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October 19th, 2022, 13:23 #45
10/19/22
-[Fixed] all handler functions will now properly function(to account for changes in this last update.)
-[Fixed] Effect script to account for changes in this last update.
If you find anything else please shoot me a message or post in this forum!https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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October 26th, 2022, 16:03 #46
10/26/22
[FIXED] Dice panel, Tower, and modifier buttons should now all be able to be unlocked.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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November 21st, 2022, 23:32 #47
11/21/22
- Fixed error that occurred when PC not on CT dropped a attack dice on a NPC on the CT
- When you Rest it now resets spell slots. It does not reset scrolls, powers or potions of the headers are labeled. It is looking for some variation of the default header when you drag and drop spells.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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December 31st, 2022, 17:05 #48
Happy New Year Everyone
- When you drop a small race with a defensive bonus to the Combat tracker it will now automatically place the effect "Defensive Bonus:2". This effect was previously automated for attacks but now you do not have to remember!https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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January 23rd, 2023, 13:45 #49
1/23/23
- [Fixed] When expanding an image it will no longer block the sidebar
As a note I did an extensive update to the coding based on some feedback I received. Maybe we will see some performance improvement but it will probably be imperceptible to most of us. I tested if but if you get a console error please post a screenshot or better yet send me a message on discord. Thankshttps://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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February 12th, 2023, 17:29 #50
2/12/23
-[UPDATE] Added automatic range tracking (auto applied modifiers) for range and thrown weapons. This only works if player and NPC tokens are on same map and on the Combat Tracker. It will work whether your target normally or drag from chat onto a token. If you have custom weapons that are not working please report it. Thanks SeanPS
-[FIXED] Save and Initiative rollers will now behave normally on drag operations
-[FIXED] When creating a NPC record from the notes section of the character sheet if the NPC node did not exist in your campaign it threw an error. Now it gives a warning to open NPCs from the sidebar.
-[FIXED] NPCs were not displaying the correct status message when dead (on some occasions)
-[UPDATED] The SRD now has base weapons, armor, and shields added.Last edited by bayne7400; February 16th, 2023 at 01:42.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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