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February 2nd, 2022, 00:39 #161Free(Forums/Forge) Extension(FGU 5E):
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February 2nd, 2022, 01:28 #162
V1.18 - Bug - V1.16 range feature did ADV/DIS buttons incorrectly resulting in 3 dice being used when either was pressed. Fixed.
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February 2nd, 2022, 02:21 #163
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February 13th, 2022, 03:02 #164
V1.19 - Conflict - rewrote code to try to make less likely to cause a conflict at out of ammo optional checks.
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March 3rd, 2022, 16:44 #165
V1.20 - Feature/Fix - fixed effects applicable to range calcs and also that critical damage is applied to things within 5 ft if incapacitated (or paralyzed or unconscious).
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June 5th, 2022, 16:59 #166
V1.21- Bug - improper return code was preventing "out of ammo" attack verification from stopping the attack (just flashed up out of ammo message but continued processing the roll). Fixed.
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July 7th, 2022, 18:15 #167
V1.22 - Bug - incapacitated was incorrectly applying critical damage at 5ft attacks. Fixed.
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July 12th, 2022, 22:37 #168
Updated in delivery just in case with new FGU updates.
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August 3rd, 2022, 23:50 #169
V1.23 - Update - Support for Sir Motte's theme.
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September 9th, 2022, 23:39 #170
- Join Date
- Aug 2022
- Posts
- 160
Love this extension. I have one request, could you clean up the u.i. abit. I can do it myself by hacking the file but prefer not too in case of updates. Could you make it so the container is collapsible, like all the other powers/spells, and perhaps make the buttons smaller and all the same size to give it an even look ... (i set them to 75 i think).
Id love to see the u.i. cleaned up and the ability to hide/collapse the group when not using.
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