Thread: GURPS 4E Core Ruleset
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March 17th, 2022, 00:56 #1281
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March 17th, 2022, 23:10 #1282
I'm not sure if this is in the ruleset or not, but I see a [warning] Could not load script file (GURPS) (itemManager2)(scripts/manager_item2.lua)
Anybody want a peanut!
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March 18th, 2022, 00:01 #1283
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 901
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 20th, 2022, 01:02 #1284
- Join Date
- Sep 2017
- Posts
- 31
How does one adjust the amount of currency in the inventory tab. I've explored everything I can think of - parcels, direct entry, add item to inventory...nothing seems to work.
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March 20th, 2022, 03:40 #1285
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 901
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 20th, 2022, 03:46 #1286
- Join Date
- Sep 2017
- Posts
- 31
Neither of those options are working for me. I was able to use the Modifier box in the chat box to make changes to it, though. I'm running as a player in a friend's campaign right now. He's not got any extensions other than this, Shops, and XP for GURPS.
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March 20th, 2022, 03:48 #1287
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 901
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 20th, 2022, 03:58 #1288
edit: I read it wrong; I'll check tomorrow in the inventory (was just looiking at the currency option)
Last edited by Fezzik Buttercup; March 20th, 2022 at 04:30.
Anybody want a peanut!
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March 20th, 2022, 04:23 #1289
I'm not having "problems" I just have if I don't determine the name of the coin before distributing it to the players, because it counts as weight, but it doesn't show where that amount went in the character sheet, but over time I see that.
[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
[RPG PLAYER]
[TWITCH] [YOUTUBE]
[Core RPG - Package] [Leather Theme Addition] [Rolemaster (Classic) - Shopping Stores] [Rolemaster (Classic) - XP Tab]
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March 20th, 2022, 17:22 #1290
I added the Ammo button.
I know it's just cosmetic, but it would be really cool to have two additions for ranged attacks:
1 - Don't roll the skill if you don't have ammo
2 - Reduce the ammo from the inventory, each time it is fired.
And I still need to fix how the token addition works, but it gives a color to the items, I'm sure it does.
Attachment 52088[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
[RPG PLAYER]
[TWITCH] [YOUTUBE]
[Core RPG - Package] [Leather Theme Addition] [Rolemaster (Classic) - Shopping Stores] [Rolemaster (Classic) - XP Tab]
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