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December 15th, 2021, 05:16 #111
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December 15th, 2021, 09:56 #112
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December 25th, 2021, 03:37 #113
Currently trying this on a Win 10 machine for complicated plot reasons, and in a week or more I may come back and ask for help on Mac OS too
I followed the instructions above (though my goodness python installed itself in a weird spot in Windows; happily running a Repair allowed me the option of adding its location to my $Path AND installing pip). I assume the desired output is a .exe?
It did things and then threw this error:
5380 INFO: Adding Microsoft.Windows.Common-Controls to dependent assemblies of final executable
required by C:\Users\chatty\AppData\Local\Programs\Python\Pyth on310\python.exe
5452 INFO: Analyzing C:\Maps UniversalVTT No Grid 100ppi\Maps\uvtt2fgu.py
Syntax error in C:\Maps UniversalVTT No Grid 100ppi\Maps\uvtt2fgu.py
File "C:\Maps UniversalVTT No Grid 100ppi\Maps\uvtt2fgu.py", line 107
<title>uvtt2fgu/uvtt2fgu.py at main · Imagix/uvtt2fgu · GitHub</title>
^
SyntaxError: invalid character '·' (U+00B7)
Any help appreciated. I may try to screw around with the .py file to see if I can magically repair it in the meantime tho.
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December 25th, 2021, 04:07 #114
I did find the executable on github eventually. But once I get some sleep I am going to come back here and see if I can figure out how to build my own because what if I want the latest?
But, and again I am super tired so maybe I don't get it, if I have a python interpreter why do I need the executable (other than that the file association trick is AWESOME).
OK goose is going into oven and then I sleep for 8 hours.
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December 25th, 2021, 15:21 #115
- Join Date
- Mar 2018
- Location
- Canada
- Posts
- 266
Ah, you do not appear to have actually downloaded the python script itself. What you'd downloaded was one of the GitHub HTML pages that contains (somewhere in it) the script. Take a look for the "Raw" button. Click that before you try to do something like "Save page as...".
The first line of the script should read: "#!/usr/bin/env python3"
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December 25th, 2021, 18:28 #116
- Join Date
- Mar 2018
- Location
- Canada
- Posts
- 266
OK, I've published v1.4.0, releasing the code to emit object line-of-sight blockers for FGU.
Change from the beta: the default behaviour is to emit them as terrain occluders and not wall occluders.
There's also the Windows exe file in the release.
https://github.com/Imagix/uvtt2fgu/releases/tag/v1.4.0
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December 26th, 2021, 13:55 #117
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December 30th, 2021, 21:46 #118
Thanks for the superb converter. Been using it a few maps and it works like a charm.
--
Fantasy Grounds Unity n00b
Running Lost Mine of Phandelver
Former Roll20 user
My shared battlemaps and other material on GitHub
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January 23rd, 2022, 16:03 #119
I kind of want to pay you for this. I had no idea how to manually associate extensions to executables in Win10.
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February 18th, 2022, 13:30 #120
I feel like I missed something. I have this working on my Mac. I downloaded the exe from 1.4 and installed Python on my PC and I'm not sure what I'm supposed to do. What does the exe do vs the manual console commands I had to run on my Mac?
Edit: Disregard. I figured it out. Just a matter of using command prompt and typing the command, rather than the python script. Works great. Thanks!Last edited by wframe; February 18th, 2022 at 13:38.
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