Thread: MoreCore Ruleset
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December 20th, 2021, 19:47 #3011
- Join Date
- Jun 2019
- Location
- Cheltenham & Bury St. Edmunds, UK
- Posts
- 70
If you go to the FORGE and subscribe to MoreCore there, you then just need to exit Fantasy Grounds Unity, and reload and run update. You will get a sidebar. What I can't do so far is work out how to edit buttons but I'm reading backwards trying to find the answer! It used to be under Options but isn't now?
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December 20th, 2021, 19:53 #3012
The sidebar is all available. You can't remove buttons. The categories are expandable and collapsible, to show/hide the buttons in that category.
Dominic Morta
Ruleset Developer
Smiteworks
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Have a suggestion?-Feature Request
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December 20th, 2021, 20:03 #3013
- Join Date
- Jun 2019
- Location
- Cheltenham & Bury St. Edmunds, UK
- Posts
- 70
Ah OK. So Story entries and encounters etc have their visibility set in each entry? The reason I'm asking is because I had made modules such as "spells" and the button is not listed under campaigns. Is there a way of renaming buttons, or replacing them with my module? When I click on the drop down button my modules I created do not appear and obviously I am checking the settings carefully. I'm run Ars Magica latest build in latest MoreCore, and my Spells module (built with kind permission) is really very useful.
CJ x
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December 20th, 2021, 20:27 #3014
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December 21st, 2021, 04:05 #3015
- Join Date
- Oct 2011
- Posts
- 9
Ok thanks I was curious.
We are playing a slightly modified version of warhammer 2e.
We were playing elsewhere but switch over to FGU.
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December 21st, 2021, 05:04 #3016
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December 22nd, 2021, 02:58 #3017
How does one dynamically set the color of text in a label? For instance, if a checkbox is checked, the text would turn green.
I have multiple, unrelated questions, should I post each in a separate thread?
Thank you kindly.
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December 22nd, 2021, 03:25 #3018
Im not sure you can. What you could do is set an Icon underneath the label
You could programatically show hide teh icon (eg a green box) or you could use an IconCycler and programmatically set the state.
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December 22nd, 2021, 07:48 #3019
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December 22nd, 2021, 07:54 #3020
I have a field that requires several values from other fields, to calculate. I'd like to have the calculation on that one field, instead of having to repeat it on every other field, which would make changes so much easier.
Is there a way to, say put that formula in an onInit function in the calculated field, then in the other fields, in the onValueChange, force the calculating field to re-initialize?
Or maybe another solution would be to have the calculation in a function, and just call that function in each of the source fields? If so, do you have a tutorial on creating functions?Last edited by damned; December 22nd, 2021 at 08:04.
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