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  1. #91
    damned's Avatar
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    It doesnt take long to add them in if you just do the ones that you need right now.
    Ofc the ruleset is still in development and many more things are still coming.

  2. #92
    Ok, so where exactly do I create the ancestry and paths? Just use the notes tab, or the story tab? Or is there a spec place that I need to do it?

  3. #93
    damned's Avatar
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    Go into Options -> Sidebar and choose All
    You will see tools for
    Ancestry
    Feature
    Marks (this is for the Marks of Madness table)
    Paths
    Profession
    Trait

    Not all the Lock fields work just yet.

  4. #94

  5. #95
    Ahhh, ok I found it, thanks. I’ll take a look and check it out

  6. #96
    Quote Originally Posted by damned View Post
    Right now Im working on Attacks and Equipment
    Yes!!! Can’t wait to see.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  7. #97
    Ok not sure if I found a bug or if its just user error. I created an ancestry for human and set all the values for stats to 10. When I then drag that onto my character sheet, the value for health, defense, and perception all become 20. Is this intended or did I do something wrong?

  8. #98
    damned's Avatar
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    I cant replicate this unless you set ALL the values to 10.

    Example from the rulebook:

    Starting Attribute Scores Strength 10, Agility 10, Intellect 10, Will 10. Choose one attribute and increase it by 1.
    Perception equals your Intellect score
    Defense equals your Agility score
    Health equals your Strength score
    Healing Rate equals one-quarter your Health, round down
    Size 1/2 or 1, Speed 10, Power 0
    Damage 0, Insanity 0, Corruption 0
    Languages and Professions You speak the Common Tongue, and you can either speak one additional language or add a random profession.

    In the Ancestry record you set:
    Strength 10
    Agility 10
    Intellect 10
    Will 10
    Perception autocalcs
    Defense autocalcs
    Health autocalcs
    Healing rate autocalcs
    Size .5 or 1
    Speed 10
    Power 0
    Damage 0
    Insanity 0
    Corruption 0
    Languages & Professions You speak the Common Tongue, and you can either speak one additional language or add a random profession.
    Immunities

    Level 4 Expert
    Perception 0
    Defense 0
    Health 5
    Text
    You either learn one spell or gain Determined.
    Determined When you roll a 1 on the die from a boon, you can reroll the die and choose to use the new number.
    (create a Feature called Determined and drag it in as a link)

    Tables
    (create 6 tables and drag them in as links)

  9. #99
    I am playing around with creating a data parser for this rule set. I am working on ancestries. So far so good. I might actually do this.

    Damned,

    I noticed the following.

    Code:
    					<feature_link type="windowreference">
    						<class>feature</class>
    						<recordname />
    					</feature_link>
    					<link_feature type="windowreference">
    						<class>feature</class>
    						<recordname />
    					</link_feature>
    Are both feature_link and link_feature needed?

    Thanks for making this rule set. I am seriously considering running this in the future. I just hope I can find people in your time zone to play this.

  10. #100
    I parsed some ancestries and created a player's mod. Everything looks good. However, when I drop an ancestry on the character sheet, I get an error.

    Code:
    [10/24/2021 4:11:59 PM] RULESET: Core RPG ruleset (v2021-07-06) for Fantasy Grounds
    Copyright 2021 Smiteworks USA, LLC
    [10/24/2021 4:11:59 PM] MEASURE: LOAD - PART 2 - 1.9713566
    [10/24/2021 4:12:56 PM] MEASURE: MODULE LOAD - 0.1448203 - Shadow of the Demon Lord
    [10/24/2021 4:14:14 PM] [WARNING]  window: Anchored static width ignored for control (tabs) in windowclass (charsheet)
    [10/24/2021 4:14:14 PM] [WARNING]  window: Anchored static width ignored for control (tabs) in windowclass (charsheet)
    [10/24/2021 4:14:32 PM] [ERROR]  Script execution error: [string "campaign/scripts/managerChar.lua"]:647: attempt to concatenate a nil value
    [10/24/2021 4:14:32 PM] [WARNING]  window: Anchored static width ignored for control (tabs) in windowclass (charsheet)

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