Thread: GURPS 4E Core Ruleset
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July 27th, 2021, 14:57 #1141
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July 27th, 2021, 15:08 #1142
Thank you for reminding DR rules.
We are playing a Supernatural-inspired campaing (inspired from the TV show) and characters don't have any armor on them. (EDİT: The monster they are chasing either)
Apart from that, I totally have forgotten the DR rules you mentioned I am a brand new GURPS GM. So, thanks again.Last edited by Feroand; July 27th, 2021 at 15:35.
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July 28th, 2021, 00:41 #1143
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- Feb 2013
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That's a GREAT job, thanks a lot
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August 2nd, 2021, 15:26 #1144
Hi! Try, instead of a decimal number, using a fraction. For instance, in your example, you'd achieve the intended results by typing </die 1d6*3/2>.
Maybe this is also coming in handy: https://www.youtube.com/watch?v=huFgen7-TUQ
Nice regards!
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August 3rd, 2021, 10:11 #1145
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Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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August 3rd, 2021, 14:05 #1146
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- Feb 2013
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Yummy !
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August 17th, 2021, 02:29 #1147
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- Mar 2018
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- USA Utah
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when importing from GCA if there is an & the import fails eg spells from the Communication & Empathy college. you have to go into the XML file and hand edit the & out
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August 20th, 2021, 23:08 #1148
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- Jan 2011
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Where is the source for this ruleset hosted now? The github looks like it wasn't updated in a long time.
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August 21st, 2021, 03:48 #1149
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August 21st, 2021, 05:54 #1150
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- Jan 2011
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