Thread: 5E Automatic Effects
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June 14th, 2021, 00:44 #161Free(Forums/Forge) Extension(FGU 5E):
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June 14th, 2021, 00:59 #162
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i'm not sure to who, but i have made a custom item and would like to have loaded:
this one
Searing.png
and this one
sleeper.png
Thanks
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June 14th, 2021, 01:04 #163
Nobody is going to load a custom item for you, and the power/effects it needs - that is what "you" do when you make a "custom" item. In your local DB. Just as you would for anything else you do in FGU. Aridhro provides a supplement to WOTC data which can only be licensed into DMsG so that WOTC/SW/DMsG all get their cuts. Its not something you just toss stuff into because people want it in - its very specific .mod.
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June 14th, 2021, 01:10 #164
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June 14th, 2021, 05:30 #165
If you name the item "A" then create a power in a dummy test PC actions tab called "A" and add powers and/or effects to it then copy it out into spells - then when you equip the item you will see that power added into the PC equipping its action tab. Unequip it will be removed. And if you create a custom effect named "A" then it will also add that into the CT when equipped.
There is no more magic than that - simple. The search will find local DB entries name match first then hit the alphabetical order of modules to search till it finds a match for powers. For custom effects it will just find the first match - or if you set the option to hit multiple custom effect matches it will load in each match it finds in custom effects.Free(Forums/Forge) Extension(FGU 5E):
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June 14th, 2021, 07:02 #166
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June 14th, 2021, 19:51 #167
our next release in the 5e Automatic Effects series is live!
5E Automatic Effects - Volo's Guide to Monsters
Instantly add effects for all racial traits, monster abilities, items and spells found in Volo’s Guide to Monsters! The 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
Product link: https://www.dmsguild.com/product/360...ate_id=1549348
Complete your 5eAE bundle and save 20%!
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June 14th, 2021, 19:52 #168
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Already purchased
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June 15th, 2021, 01:06 #169
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June 22nd, 2021, 18:05 #170
our next release in the 5e Automatic Effects series is live!
5E Automatic Effects - Mordenkainen’s Tome of Foes
Instantly add effects for all racial traits, monster abilities, items and spells found in Mordenkainen’s Tome of Foes! The 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
Product Link: https://www.dmsguild.com/product/361...ate_id=1549348
Complete your 5eAE bundle and save 20%!
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