Thread: Ctrl z
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June 12th, 2021, 05:11 #1
Ctrl z
I just want to state that I really miss the undo feature while placing LOS occluders. That is all.
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June 12th, 2021, 16:18 #2
You and me both...
Fantasy Grounds Unity Lives! Good job, Smiteworks!
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June 12th, 2021, 18:29 #3
Lesser Deity
- Join Date
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Me three - everytime I botch an occluder. You can double click a point of a botched one to select all the points and delete them but still not as easy a Ctrl z.
Last edited by Griogre; June 12th, 2021 at 18:42.
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June 12th, 2021, 18:40 #4
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+ 1
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June 12th, 2021, 22:57 #5
I just got finished watching A live FG stream by Joshua and he said he will be added back soon.
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June 13th, 2021, 13:22 #6
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June 14th, 2021, 14:08 #7
Just do it right the first time, geez.
Paul Grosse
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June 15th, 2021, 13:24 #8
Holy crap they removed the undo function!? That was so useful to me I made a double-undo macro on my keyboard!
Good thing I’m buried in other FG projects right now or the lack of undo for mapping would frustrate me to no end
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June 15th, 2021, 13:49 #9
Ctr-Z was removed by the Developers because it was old code that wasn’t always working correctly. They decided to remove it and fix it instead of delaying the release of other new features The developers have recoded it to work properly. We’re going get a shiny new Ctr-Z, so it’s a win for everyone.
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