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May 2nd, 2021, 16:21 #1
So I finally updated my FG since before February's update...
And I'm regretting the choice: Loads and loads and loads of errors (and yes, I DID remove my old extensions and downloaded the "post-update" ones)
Aura effects don't work anymore, mentioniong something about "getdistance" or something like that as a nil value.
As soon as I open FG, I get greeted by
Script Error: [string "scripts/manager_actor_35E.lua"]:15: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:183: attempt to index global 'senses' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:183: attempt to index global 'senses' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:183: attempt to index global 'senses' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:183: attempt to index global 'senses' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:183: attempt to index global 'senses' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:183: attempt to index global 'senses' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:146: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:183: attempt to index global 'senses' (a nil value)
Script Warning: setValue: Recursive node event or call terminated (charsheet.id-00022.livehp.abilitycycler)
Script Error: [string "scripts/manager_actor_35E.lua"]:123: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "scripts/manager_actor_35E.lua"]:123: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "scripts/manager_actor_35E.lua"]:123: attempt to index global 'ActorHealthManager' (a nil value)
Script Error: [string "scripts/manager_actor_35E.lua"]:123: attempt to index global 'ActorHealthManager' (a nil value)
and I'm still checking out if there are any more issues Q_Q
I tried to restore it as it was before but to no avail: the damage's done.
*Cries in a corner*
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May 2nd, 2021, 16:35 #2My extensions for 3.5e and Pathfinder
Bug reports please here
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May 2nd, 2021, 17:00 #3
Right now I'm running the treadmill (meaning: run with no extension, test, exit. Run with one extension, test, exit. Add one extension, run, exit. Add yet another extension, test, exit).
Launcher says 3.3.15.
so far, extensions I found giving issues are your Full Overlay one (which iw the one causing that wall of text I posted above; Aura effects, and "combat modifier calculation", but I'm still treadmilling since I have like a boatload of extensions (my extensions folders has over 60 files in it, altough I only use 30-40 or so)
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May 2nd, 2021, 17:23 #4My extensions for 3.5e and Pathfinder
Bug reports please here
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May 2nd, 2021, 17:37 #5
Ok: extensions causing problems so far:
- Ammunition Manager. Whenever an attack is made, this error pops out: Script Error: [string "scripts/manager_action_attack_custom.lua"]:85: attempt to call field 'getDistanceBetween' (a nil value). Also it does that with melee attacks, and it stops any attack from getting calculated at all, it just stops the attack script.
- Full Overlay Package. Version 3.3.15.1, it generates a wagonload of errors. Strangely enough, if I go with 3.3.12.3 (I had it sitting in my folder for tests) it actually works. Only issue is that the old "IF: bloodied" effect still freezes the whole world and causes issues with other extensions (bmos' "live hp from constitution", for one)
- Aura effects. It simply goes Script Error: [string "scripts/manager_effect_aura.lua"]:382: attempt to call field 'getDistanceBetween' (a nil value), and of course no aura is applied to other people in range.
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May 2nd, 2021, 17:39 #6
3.5 says v2021-04-30
corerpg says v2021-04-28
For being safe I deleted the whole "ruleset" folder and re-downloaded it. Now full overlay works; but ammunition manager and Aura don'tLast edited by Asgurgolas; May 2nd, 2021 at 17:47.
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May 2nd, 2021, 17:46 #7
As written in the other thread, aura effects is only for unity At least the version you have downloaded
I have honestly no idea what is going on right now since your version numbers are okay, I test in FGC and get no errors so far. Can you open your ruleset folder and check whether you have unpacked rulesets there? Maybe even delete CoreRPG and 3.5e and download them againMy extensions for 3.5e and Pathfinder
Bug reports please here
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May 2nd, 2021, 18:02 #8
Fixed the aura one now it works back again (altough I had to use the 5e version)
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May 5th, 2021, 19:46 #9
Just to check: Everything works, or just the part with Aura?
My extensions for 3.5e and Pathfinder
Bug reports please here
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May 6th, 2021, 00:05 #10
"so far" it works. Thing is, I'll know for sure in the evening of friday when I'll hold my next session. Bugs usually come out when you LAST want'em to, so that means "during gameplay" :P
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