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December 21st, 2020, 19:23 #11
Downloaded the Companion with no difficulty at all, already had a WOD account, so didn't have to make a new one. The only email from WOD, that I have received, has been about Vampire the Masquerade. If you are getting irrelevant emails from Paradox Interactive, go to your subscription settings in your account settings.
Subscription list.jpg
Honestly, why wouldn't a game line try to gauge interest in their line of products? What companies don't already do this?
Original topic:
I have input all of the data from the companion into fantasy grounds, for personal use, and absolutely agree with the need of a "Quick fix" to update the Automatic features of the ruleset. Personally, it doesn't bother me if I have to right click a dice pool while dragging to add an extra die, but not everyone is aware of the function or change.
To whom it may concern, Thank You for this ruleset and all of your hard work.
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December 22nd, 2020, 23:48 #12
- Join Date
- May 2012
- Posts
- 391
You can also click the +1 Mod on the bottom left to quickly add a second die.
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January 24th, 2021, 10:10 #13
Is the errata update related to the surge going to be added in the incoming patch?
We have been clicking the +1 mod but still it is good to know if this quality of life will be thereThe past is a rudder to guide us, not an anchor to hold us back.
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January 24th, 2021, 21:43 #14Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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January 24th, 2021, 23:33 #15
Do you really need to ask them to implement this mechanical thing to the ruleset?
The past is a rudder to guide us, not an anchor to hold us back.
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January 24th, 2021, 23:44 #16Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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January 24th, 2021, 23:51 #17
Hopefully, now that they have "consolidated" it will be easier to get things approved.
VTM has 4 of the top 50 selling products over on DriveThruRPG. People obviously want the content, now it's just a matter of making it easier to use virtually.
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January 24th, 2021, 23:58 #18
I agree, though I'm not the one who does the content, I do the scripting when the main dev (Luthbel) can't figure it out. I'm testing the Player 'difficulty' buttons in the week to get that sent as I put all of that into the ruleset from Traveller.
Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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March 8th, 2021, 15:07 #19
- Join Date
- Feb 2021
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What about the new clans added in the Companion (Salubri, Ravnos and Tzmisce) - will they be incorporated in some way?
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March 8th, 2021, 21:59 #20
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