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January 29th, 2021, 19:20 #231
Before you load your campaign, in the load campaign screen of FG, you need to activate 2 extensions for the DoMW to work (right side of the window). One is called 'Deck of Many Worlds' and the other one is called 'Feature: Locations (SFRPG)'. If you have both activated when you load the campaign and then load the DoMW module as well you should be able to use it.
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January 29th, 2021, 19:49 #232
- Join Date
- Aug 2020
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- Sweden
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- 27
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January 29th, 2021, 23:51 #233
First question for reference manual, the images are showing?
If yes the the last section of the manual shows how to use it.
Make sure you load both extensions Deck of Many Worlds and Star Finder Locations. Then once you open campaign in your Library turn on Locations. This will give you a side bar Icon to access the content.Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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February 5th, 2021, 20:40 #234
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- May 2020
- Posts
- 1
Hello,
I am hoping to report a bug as discussed on the discord for Starfinder. After adding the Commando Archetype you are able to drag and drop Commando Conditioning and the other Archetype abilities. What I was running into and unable to find was the Conditioning Styles (ie. Mental Fortress, Combat Chance, Temple Body, etc.) I understand it won't auto include those into the saving throws, but it would be nice to have the 11 conditioning style as options to drag and drop onto the character sheet.
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February 6th, 2021, 01:54 #235
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February 7th, 2021, 18:21 #236
- Join Date
- Dec 2020
- Posts
- 3
Hi, I think something is broken with creating starships and assigning roles in the latest version of Fantasy Grounds Unity. I am running on Fantasy Grounds Unity v4.0.10.
I created a new Starfinder campaign and I've been unable to assign out starship roles to the player characters. I figured maybe I was having an issue with an extension being loaded so I created a new campaign to test with. I imported a character into the new campaign, added that character to the Party Sheet, then created a new player ship, added that player ship to the Party Sheet, and then I tried dragging the character onto the starship role. The character wasn't added to the role. I checked the Ships tab in the character sheet and the player ship isn't listed there either.
I have a campaign I made previously where I was able to create a player starship and assign roles out no problem. I also double checked that the characters in that campaign still have the ship and their roles show up in their sheet, I can still set their role by the dropdown in their sheet, and I can still drag them onto the role on the ship in the Party Sheet. So it looks like this is only affecting newly created ships and not ships that were created and linked previously.
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February 7th, 2021, 19:13 #237
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February 7th, 2021, 19:20 #238
- Join Date
- Dec 2020
- Posts
- 3
Wow, you aren't kidding about that small target area... Thanks for the help!
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February 9th, 2021, 22:44 #239
- Join Date
- Sep 2017
- Location
- Orlando
- Posts
- 90
Character Theme giving +2 to stat rather then +1
When the user creates a new character, upon selecting a "Theme".. for example in my case Corporate Agent, the user receives a +2 to their stats rather then a +1. The error occurred inside of the following system..\
Fantasy Grounds Unity 4.0.10
(Including compiled logs)
Steps to reproduce..
1) Create a new character
2) Add a theme.
NOTE: when the user adds a theme.. it adds a +2 for a stat bonus..
reference to theme .. Themes - Archives of Nethys: Starfinder RPG Database (aonsrd.com)
Workaround.. GM manually change theme stat bonus
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February 10th, 2021, 00:19 #240Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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