Thread: Official MGT2e Bug Report Thread
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December 8th, 2020, 20:44 #391
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- Jul 2020
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This is me dragging a spaceship directly from the spacecraft list to the tracker.
FGU.
Not sure how to check for installed extensions.
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December 9th, 2020, 03:11 #392
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I just updated to 1.2.0. The PC Spacecraft option is missing and I still only see 3 ships in the spacecraft. Below is my console log:
Code:[12/8/2020 9:28:00 PM] FGU: v4.0.4 ULTIMATE (2020-12-03) [12/8/2020 9:28:00 PM] OS: Windows 10 (10.0.0) 64bit [12/8/2020 9:28:00 PM] GRAPHICS: NVIDIA GeForce GTX 1080 : 8079 [12/8/2020 9:28:00 PM] UI SCALE: 1 [12/8/2020 9:28:00 PM] USER: Calamaxes [12/8/2020 9:28:00 PM] Launcher scene starting. [12/8/2020 9:28:12 PM] Launcher scene exiting. [12/8/2020 9:28:12 PM] Tabletop scene starting. [12/8/2020 9:28:12 PM] NETWORK STATUS: [Server] [Connected] [Server Type - LAN] [12/8/2020 9:28:22 PM] MEASURE: RULESETS LOAD - 9.4224976 - MGT2 [12/8/2020 9:28:22 PM] MEASURE: EXTENSIONS LOAD - 0.0009914 - 0 [12/8/2020 9:28:22 PM] MEASURE: MODULE LIST BUILD - 0.4796325 - 28 [12/8/2020 9:28:22 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0530718 [12/8/2020 9:28:22 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0029758 [12/8/2020 9:28:22 PM] MEASURE: REFRESH TOKEN ASSETS - 0.0362093 [12/8/2020 9:28:22 PM] MEASURE: ASSET LIST BUILD - 0.0927518 [12/8/2020 9:28:24 PM] MEASURE: LOAD - PART 1 - 11.0617758 [12/8/2020 9:28:24 PM] [WARNING] Frame hotkeytitlebox contains out-of-range values in Middle. [12/8/2020 9:28:24 PM] [WARNING] Frame hotkeytitlebox contains out-of-range values in Right. [12/8/2020 9:28:25 PM] RULESET: Mongoose Traveller 2E Copyright 2016 Mongoose Publishing.; all rights reserved. [12/8/2020 9:28:25 PM] RULESET: Mongoose Traveller 2E Core ruleset v1.2.0 for Fantasy Grounds Copyright 2019/2020 Mongoose Publishing [12/8/2020 9:28:25 PM] RULESET: Core RPG ruleset v3.3.12A for Fantasy Grounds Copyright 2019 Smiteworks USA, LLC [12/8/2020 9:28:25 PM] MEASURE: LOAD - PART 2 - 1.244958 [12/8/2020 9:31:37 PM] MEASURE: MODULE LOAD - 1.8991812 - Mongoose Traveller 2E - Core Rules
Last edited by Calamaxes; December 9th, 2020 at 03:32.
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December 9th, 2020, 10:02 #393
Morning,
The error when clicking 'next ship' is FGU only.
in FGU I can drag ships in, but can't delete them without an error, again only FGU.
PC Ships are in v1.2.1 not v1.2.0 - please see the threads for what's coming in what.
Actually found out that 1.2.1 has a fix for the turn based error, so I'll patch that.
Cheers,
MBMLast edited by MadBeardMan; December 9th, 2020 at 10:27.
Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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December 9th, 2020, 14:53 #394
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I see — I was confused because this is what's posted on the City Hall update thread:
Release Updates for December 8th, 2020
...
Mongoose Traveller 2E ruleset (Traveller 2E (Mongoose))
[Added] PC Spacecraft. New sidebar button added. Create PC ship, drag existing spacecraft onto it to pre-populate details etc
[Updated] Spacecraft Weapons. Weapons have been updated to include new traits and layout with Number of attacks included
[Updated] NPCs. Updated the layout on the NPC record sheet
[Fixed] Spacecraft Weapons. Missing class error.
[Fixed] Spacecraft. The last update removed most of the Spacecraft from the Core rulebook - they're back in
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December 9th, 2020, 19:22 #395Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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December 10th, 2020, 02:03 #396
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- Feb 2006
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Bulky seems like its bugged. Every Point of STR under 9 is applying a -2 penalty. A character with a 7 STR has a Bulky -4. It should be a Bulky -1
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December 10th, 2020, 10:27 #397
Morning,
Dang, you are correct it's going with -2 (it's applying the V Bulky - which is wrong). It's not -1 for STR 7, it's -3.
A Bulky weapon has a powerful recoil or is
simply extremely heavy – this makes it difficult to use
effectively in combat by someone of a weak physical
stature. A Traveller using a Bulky weapon must have
STR 9 or higher to use it without penalty. Otherwise,
all attack rolls will have a negative DM equal to the
difference between their STR DM and +1.
I'll make that fix today, it'll go into next weeks update.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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December 10th, 2020, 20:49 #398
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December 11th, 2020, 08:43 #399
Hi,
I checked with Mongoose and the text I posted was from them.
I asked this and was told it was correct:
So a character with STR 7 would be STR 9 - STR 7 = DM -2 + 1 = DM -3?
But let me ask again as now you say that, and I read it as what you say then you are correct.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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December 11th, 2020, 16:10 #400
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- Feb 2020
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The Life Event Table table is rolling 1d6 1d60 instead of 2d6.
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