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November 21st, 2020, 07:18 #111
Ouch! yes, it,s because I've saved the project with the 0.3.10 development version, that includes some new properties not recognized by previous versions. Don't worry, the project should load and run correctly, and the message will dissapear with the next release.
Ruleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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November 21st, 2020, 07:39 #112
There is a rule set wizard? Sign me up!
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November 21st, 2020, 13:28 #113
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November 22nd, 2020, 03:17 #114
If I want to edit some code in (example) ct_entry.lua I can create a new script file
The issue is this file will then run on loading the ruleset but it should only run when instructed by actions in the Combat Tracker.
Is there a way to do this yet in Ruleset Wizard? If not please add to wish list.
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November 22nd, 2020, 11:37 #115
Hi psicodelix
Some additional suggestions -
When we define an icon and it to /graphics/graphics_icons.xml
and
When we define a frame and it to /graphics/graphics_frames.xml
and
When we define a font and it to /graphics/graphics_fonts.xml
so that they match CoreRPG layouts
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November 22nd, 2020, 15:53 #116
I don't know if I understand exactly what you want to do, I'll try to answer, and tell me if this answers your question.
Depending on what you want to do you can use different approaches.
If you want to replace the whole file the easiest way is to create a new script and set the custom script property of the ct_entry window class to the new file:
ct_example1.jpg
Although normally this is not very useful, unless you want to replace the whole window behavior.
You can also replace a single function by defining it with the same name in the LUA code section of the window. In this case you can also make the code of the original function to be executed using the super operator:
ct_example2.jpg
The latter is usually my preferred approach.
Hope that helps.Ruleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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November 22nd, 2020, 15:54 #117
Ruleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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November 27th, 2020, 11:50 #118
Small bug.
The Ruleset icon is not being added to the Announcement
Code:<announcement text="Solo d6 RPG by damned" />
Code:<announcement text="Solo d6 RPG by damned" icon="xxxxxxxxxxxx" font="xxxxxxxxxx" link="xxxxxxxxxxxxxxx"/>
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November 30th, 2020, 21:21 #119
Hey guys, don't miss the new video tutorial by FG Master Damned:
https://www.youtube.com/watch?v=LqY2...ature=youtu.beRuleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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December 3rd, 2020, 17:08 #120
Keeps getting better and better.
Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
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