Thread: Connection Issues
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September 3rd, 2020, 23:59 #111
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September 4th, 2020, 00:05 #112
- Join Date
- Jun 2020
- Posts
- 2
Same issue as above.
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September 4th, 2020, 00:11 #113
- Join Date
- Apr 2006
- Location
- Boston, MA
- Posts
- 28
If it's helpful, I think I ran two updates earlier today, and was still able to connect and mess about for hours on end ... I turned 'er off around 3:30 PM EST, or thereabouts. When I spun it up again just now (around 6:50 PM EST, I'd say), it ran yet another update. Huzzah, thought I. That is the only thing that has obviously changed on "my end."
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September 4th, 2020, 00:11 #114
- Join Date
- Jun 2020
- Posts
- 2
Now changed to "unable to check lobby server" when I'm trying to load my game (as host).
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September 4th, 2020, 00:28 #115
- Join Date
- Jul 2020
- Posts
- 1
Same issue here. I have updated windows, disabled firewall, removed and reinstalled Fantasy grounds Unity and still continue getting same error. Is there any resolution to this as it appears to only affect a few in our group on a regular basis
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September 4th, 2020, 00:32 #116
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,654
Just rolled back the last build. Before you roll back, if you can provide your logs, that would be appreciated.
Open console using button in upper left of launch screen or /console in tabletop mode; click the Compile Logs button; and provide the resulting log files.
Also, we always recommend not updating right before a game, especially during Early Access; and letting your players know as well.
Regards,
JPG
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September 4th, 2020, 01:47 #117
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,654
Just pushed a new build without the network changes, so the other fixes will get out this week.
Regards,
JPG
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September 4th, 2020, 07:47 #118
- Join Date
- Jan 2012
- Posts
- 219
Lots of people I know donīt have access to a wired connection, because they use another router and donīt have cables inside their home or donīt own a cabled tarif at all- I donīt remember that it is required to run FGU? Where can I read that? Every software should be able to function with WIFI, too?
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September 4th, 2020, 07:55 #119
- Join Date
- Jan 2012
- Posts
- 219
We updated because the Campaign couldnīt be find on the lobby server in spite of starting it again and again fresh- after the update the campaign was found but after 40 seconds this bug was happening every time. So a roll back will not funktion because the last version was already bugged in another way. Please roll back the complete FGU to a unbugged version for all till you find a fix or provide a fix this week- otherwise lots oif campaigns canīt be started.
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September 4th, 2020, 17:01 #120
I think Lou was confused like I was by the way in which 'handy' was used. Rather than a convenience thing, it sounded like some sort of technical term, like 5G
The whole purpose of trying a wired connection is not that FG doesn't/shouldn't work with wifi, but rather a wired connection is usually more stable and faster and it helps eliminate wifi problems such as contention.
Do note, I personally recommend anyone using wifi, especially in a congested or high density area such as an apartment, get a 'wifi analyzer' app for their phone. It will allow them to set the channel of their wifi router to one that is least used in there own area. Which can greatly improve speed and stability. Yes your router will probably be set to "Auto" select the channel, but in my experience it rarely picks a good channel and it never seems to update as the environment changes.
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