Thread: 5E Bug reports (2020)
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July 29th, 2020, 06:14 #571
okay, thanks. I was asking because I developed all the DDAL season 9 modules (including 09-15) and wanted to make sure that you weren't reporting about a problem with the module. The funny thing is that if I would have checked I guess I would have known since 09-15 is not out yet but is in review.
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July 29th, 2020, 06:34 #572
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I'm doing the module because I'll be running it in about 2 weeks. Watch out, though. There are typos here and there. I've got up to half of Part 1 done. I just have to develop the encounters.
Don't forget when you add the devils, to take out their optional summoning actions.
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July 29th, 2020, 16:56 #573
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Eberron: Rising from the Last War
- Players Reference Manual -> Introduction -> Life in Khorvaire: In the Calendar section, there is a table with the months, names, and seasons. The next section "Currency" is moved into this green box instead of its own section.
- Players Reference Manual -> Chapter 3 -> Wards of Sharn -> Getting Around: In the paragraph starting "For a speedier journey", there is a missing space in "Flight... cutting travel time down to onesixth of the walking pace"
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July 29th, 2020, 17:35 #574
Thanks Ecks
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 29th, 2020, 18:37 #575
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@astromath,
There aren't any Innate Spellcasting that used weekly limited spells in the original books; so this appears to be something fairly new. Thus, the 5E ruleset code that parses NPC spellcasting isn't built to parse weekly limited spells right now.
Regards,
JPG
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July 29th, 2020, 20:26 #576
Just curious, is there not a weapon proficiency check done to see if you should apply the proficiency bonus or not? Example, Mountain Dwarf Cleric wielding a Longsword should not apply Prof bonus, but it is applied automatically. I know it is fairly easy to work around by simply clicking on the star. Was just curious.
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July 29th, 2020, 21:10 #577If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 31st, 2020, 23:20 #578
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I purchased Deep Magic from the FG store. I have not looked at every aspect of this module but I have noticed one area of concern. I do have the PHB loaded and all other core books. fyi.
Open Deep Magic. Open Classes. Open Cleric. Open Divine Domains. Open Time Domain. Scroll down to Feats. None of the feats have info in them. They are all blank. As you can see in the attached pic. Also, there are a few spells that when you open them, they say, DD5E SRD Data needs to be opened. But i do have the PHB open. see pic for which spells.
I do not know of other issues as i have only looked at the cleric so far. Actully, I just went and looked through a few more and most classes have the spells link say it needs the SRD open.
FG3.jpg
Thanks.Last edited by Kordin; July 31st, 2020 at 23:46.
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July 31st, 2020, 23:26 #579
I think I saw that reported elsewhere and the developer is aware.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 31st, 2020, 23:28 #580
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yes, i received an email from customer support asking me to post it here as well.
thank you
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