Thread: Better Menus (CoreRPG, 5E/etc)
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July 19th, 2020, 20:00 #101
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July 19th, 2020, 20:48 #102---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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July 20th, 2020, 10:21 #103
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July 20th, 2020, 11:35 #104
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I just had the same situation, but I think there is an advantage of having players disable it themselves. They first see what the change is about, can do some clicks and then decide if it's good or bad. If you have players opt in who don't like change then they frankly will never even take a look at it, even if it might benefit them.
Some of my player kept the menus, because they can use the extra screen estate, some disabled it (me included for the time being).
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July 29th, 2020, 19:26 #105
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Just stumbled on this extension, this is such an amazing tool! Many thanks to Celestion for setting this up
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July 30th, 2020, 11:36 #106
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Better menus doesn't work for me with Roll for Initiative Extension. Can I do anything about it?
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July 30th, 2020, 15:23 #107
Not sure what the extension does and I can't think of why it would have any interaction with what the menu system does based on the name. Everything I used within the menu system is the least I can do to make it work so if there is something within his extension that it uses, it's probably not something I can change.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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July 30th, 2020, 15:41 #108
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July 30th, 2020, 18:52 #109
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Looking forward to try this out in 5e. I use a 35" monitor but never seems to be enough space.
Thank you for your efforts.
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July 30th, 2020, 18:55 #110
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