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July 20th, 2020, 03:25 #211
- Join Date
- Jan 2009
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- 141
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July 22nd, 2020, 15:00 #212
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- Apr 2009
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- 1,100
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July 28th, 2020, 12:24 #213
- Join Date
- Mar 2020
- Location
- Norway
- Posts
- 14
Hi all,
So I was really pleased to see that there was such a fleshed out ruleset for WHF3rd Edition. I have read this thread thoroughly and have go to the point of downloading Notepad++ and installing the XML plugin so that I can edit the library file to input the card information from the sets I own. Upon opening the library file in Notepad++ however it displays in..."gibberish", for want of a better word. Are there any settings in Notepad++ that I have to enable in order to see the contents of the file in standard characters. Many thanks in advance.
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July 28th, 2020, 15:01 #214
the file is a zip file
unzip it and then you can view/edit files with notepad++
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August 4th, 2020, 12:01 #215
- Join Date
- Mar 2020
- Location
- Norway
- Posts
- 14
Thank you! Discovered that in the end. Happy editing!
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August 12th, 2020, 03:11 #216
- Join Date
- Jan 2009
- Posts
- 141
Just remembered I created a TTF equivalent of one of the oft fonts used in this ruleset. - it makes copy/pasting thing into and out of this ruleset more pleasant.
Custom characters are mapped to è é ê ë ì í î ï ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ and includes bonus action items and stance symbols
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August 12th, 2020, 04:53 #217
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- Apr 2009
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- 1,100
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September 17th, 2020, 08:17 #218
- Join Date
- Apr 2012
- Location
- Norway
- Posts
- 5
Any updates? We’ve progressed into Book 2 of The Enemy Within for 3rd edition (I have also entered some story bits, done groups etc, so if anyone is interested in getting access to these parts, just PM me). Things are running OKish in the old version, but switching to Unity would make it possible for me to get rid of using a Windows emulation on my Mac (and the whirring fans that accompany these kinds of CPU intensive tasks…)
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January 22nd, 2021, 11:07 #219
- Join Date
- May 2015
- Posts
- 56
Any further updates? I have a few mac players and they nearly drove themselves mad trying to get it to run last time. Having a working version on Unity would be great...
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May 30th, 2021, 17:11 #220
- Join Date
- Oct 2010
- Posts
- 2
Hello, I have been playing with the ruleset, but I am having a problem exporting modules.
When I try to export by going to the export pop-up /export I get the following error:
Script Error: [string "classes/utilities/export.lua"]:86: export: Invalid parameters
If anyone knows how to fix, it would be highly appreciated.
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