Thread: Exclude the map
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April 16th, 2020, 10:31 #1
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Exclude the map
Is it possible to play without the map appearing every time it is the turn of a new pc / pnc? My group and I would prefer to be able to deactivate it in certain situations. But call it back when needed.
Cheers
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April 16th, 2020, 12:36 #2
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April 16th, 2020, 14:01 #3
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- Apr 2020
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Hi, I've just tried but it continues to re-open the map, only not centered.
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April 17th, 2020, 15:57 #4
Remove player tokens from the map.
"My campaigns are multi layered tapestries upon which I texture themes and subject matter which quite frankly would be to strong for your hobbiest gamer."
-Doug Dougalson
Fantasy Grounds License: Ultimate
Games I Run: AD&D 2nd Ed
Currently Running: AD&D 2E (Forgotten Realms)
Games I play: Any~
Converted Modules: Faiths & Avatars (2e), Demihuman Deities (2e), Tome of Magic (2e), Dragon Mountain (2e)
Current Projects: None
Created Content: AD&D 2E NPC generator Module
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April 17th, 2020, 15:58 #5
If player tokens are on the map it will bring up the map when you activate the combat tracker and when you advance the turn.
"My campaigns are multi layered tapestries upon which I texture themes and subject matter which quite frankly would be to strong for your hobbiest gamer."
-Doug Dougalson
Fantasy Grounds License: Ultimate
Games I Run: AD&D 2nd Ed
Currently Running: AD&D 2E (Forgotten Realms)
Games I play: Any~
Converted Modules: Faiths & Avatars (2e), Demihuman Deities (2e), Tome of Magic (2e), Dragon Mountain (2e)
Current Projects: None
Created Content: AD&D 2E NPC generator Module
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April 17th, 2020, 16:07 #6
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- Apr 2020
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I see, thanks. I think it would be useful having the option to disable this behaviour. So the tokens could remain on the map.
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April 17th, 2020, 16:24 #7
True enough, I usually use placeholder tokens for things like overland maps.
"My campaigns are multi layered tapestries upon which I texture themes and subject matter which quite frankly would be to strong for your hobbiest gamer."
-Doug Dougalson
Fantasy Grounds License: Ultimate
Games I Run: AD&D 2nd Ed
Currently Running: AD&D 2E (Forgotten Realms)
Games I play: Any~
Converted Modules: Faiths & Avatars (2e), Demihuman Deities (2e), Tome of Magic (2e), Dragon Mountain (2e)
Current Projects: None
Created Content: AD&D 2E NPC generator Module
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April 27th, 2020, 06:14 #8
You could try dragging the player's tokens onto the map — if you just drag them from the character sheets and not the combat tracker, I believe that they are not linked to the characters and therefore will probably not cause this same behavior.
Proud Ultimate License Holder
Also have bought a lot of other 5E and other , incl. Savage Worlds, Mutants & Masterminds, and Pathfinder 2e
Central Time Zone (living in the USA, although born on the eastern shores of Canada)
Have Played All D&D Editions except for 3/3.5 (am familiar with those rules, tho)
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